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Billkwando

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Posts posted by Billkwando

  1. I think the beatmap always ends with the end of the song, you cannot remove beats at the end of the song.

    The function "push offset" only controlles the offset at the beginning of the chart, so I don't think you can run into any kind of problems with your notes.

     

    This worked perfectly for me, thanks so much! I would still suggest anyone who tried it to cautiously watch their last measure and be ready to "undo" if anything goes wrong, but yeah. This is badass.

     

    I'd suggest updating your FAQ to specifically reference how to do it with existing/finished CDLCs. That will come as a great help to folks like me, and to folks who "adopt" abandoned CDLCs, to make them even better! :D

  2. If you want to author it that way, you may want to try using a tech note on that D string note so that's the only one linked to the notes that follow it. Linking a chord to single notes may not work right.

     

    I think I understand now. So I would take the last linked chord that's already in the chart, and put a tech note under the regular note, and then link to the sustain of the tech note rather than the regular chord? So it would still just be a single sustained note, preserving the integrity of the chart?

     

    Edit: What's weird is the sustained note links to the chord and works perfectly now. It's just that final slide that's the problem. It'll be funny if it still doesn't work, but we'll see tonight when I try it (assuming I understood you correctly).

     

    Thanks! :D

  3. @@Billkwando If I understand correctly, this shouldn't be any problem at all.

     

    See the FAQ in my first post, which is very similar:

    Is it possible to change the offbeat if you've reset it to zero?

    Yes, and it's very easy!

     

    In EOF, under "Beat" click on "Push Offset Up". Repeat as often as necessary, until it looks like my picture above.

    Make sure to set the correct "Time Signature" under "Beat", too. Otherwise the yellow numbers couting the bars will not show up, because Rocksmith will not know which the first beat of every bar is.

    Your notes will not move, so don't be afraid that you might break your chart.

     

    Your problem is the other way around:

    In a 4/4 time signature, you have to click "Push Offset Back" four times to insert a full "blank" measure prior to the first one. Please let me know if you still have any issues ;)

     

    Assuming it works, that's just what I needed. Thanks!

     

    Is there any concern if the notes at the end go up to the last measure?

     

    I'm picturing it adding a measure at the beginning and pushing the notes at the end into a black hole. ;)

  4. This is great.

     

    When I went back to add the count in to a bunch of my finished songs, I initally wondered why I hadn't been doing this all along. Then I discovered that nearly all of mine have notes on the first beat of the first measure. This means that if I want to add it, I would have to move all the notes/tech notes/tones/positions/lyrics back a measure (not to mention anything I haven't thought of), which is something I'm definitely not going to do.

     

    I don't supposed there is any way to "insert" a blank measure prior to the first one? All of my songs have leading silence, so there's actual space enough to do it, but I'm guessing this is one of those "never gonna happen" things. If there is a way, I would definitely find it very useful.

     

     

     

    It would also be useful for another song I'm working on that has spoken lyrics start before there are any other instruments, and since the GP synch starts with the first beat, I can't add the lyric at all, since there's no measure under it, only leading silence. It's just 2 words, the title of the song, so no biggie.

  5. I'd have to check, but I don't think EOF will export both slides at the same time so it may not work the way you'd expect. So it's probably best to only have one slide type in use at a time. I think it may also work better if the linked notes had gems on the other strings to make them chords. You could then use a tech note on the D string to ensure that's the only note in the chord that has vibrato if you want.

     

    So are you saying I may have to mark the whole chord as being sustained, even though only one note actually is?

  6. The fact that the last note have two different type of slides might be part of the issue at first sight.

     

    I thought, perhaps incorrectly, that you had to add a regular pitched slide before you add an unpitched slide. I've done that on every single unpitched slide I've done, as far as I can recall, and never had a problem.

     

    If you don't need both, then great, but I doubt that's the solution. Still, I'd be happy if it was. I wouldn't be able to test it until this evening.

  7. By design, the linked note status forces a note/chord to extend up to the next note/chord. I can't think of any circumstance where this shouldn't be the case.

     

    That's not the real problem. The problem is that the slide that it links to is not appearing in-game. I only discovered the "going on forever" thing after removing the slide. Now that you mention it, it would need to extend to the next note (I'd just never had the need to remove the next note after a linknext, so I didn't realize that's what it would do), but that doesn't solve the mystery of the missing slide. Any ideas?

     

    Are there a limit to the number of notes you can link or anything? I just can't think of what they sustain just abruptly cuts off there. No trail off, and no unpitched slide.

     

    If it helps make sense of it, there is a tone change placed directly on that note.

  8. I'm having an issue with my one of my CDLCs:

    http://customsforge.com/topic/20054-sign-o-the-times-live-mtv-vmas-1987/?hl=prince

     

    There is a burst of notes at the beginning and then some chords, and the last chord in the sequence is sustained, then slides up the neck to another chord (via linknext), and then the chord changes to a single sustained note (also via linknext, and the rest of the notes are released) and then it's supposed to go to a downward unpitched slide (also via linknext), so that's like 3 or so links.

     

    In the chart, the final slide isn't shown, but it's definitely in EOF. I tried deleting it and re-placing the note, but that caused the single sustained note to stretch to the next note in the chart, and won't shorten with the mouse wheel. I tried deleting the slide AND the long sustained note, and then the linked chord stretched on until the next note and wouldn't shorten. I closed out without saving any changes after that!

     

    Any idea what's going on here? I can't figure out what caused this mess. The song's basically done, so I hope it's fixable.

     

    Thanks!

  9. Rocksmith settings instructions clearly say you should always run at 48KHz.

    Dolby increases latency on most equipment

     

    I've been playing Rocksmith long enough that I've forgotten what the instructions clearly say. Did you have any point other than rtfm ? :P

     

    Also, I'm well aware that any additional processing can introduce latency, the problem was that when I'd turn it off, I'd get distorted audio. For some reason it would play clearly on Dolby at 44.1 but if I turned it off, the audio was horrible and crackly. I just forgot how I screwed it up. I added it as an aside at the end of the video, but the real point was the exercise. I just hate it when people address a problem I'm having (such as Help threads, like Google is littered with) and say they solved it, but don't bother to mention how. Thus the extra information.

     

     

    where can you adjust these settings for soundblaster? Whats the best way to check for latency because I might have gotten used to the lag and played out of time? is that even possible?... lol

     

    For soundblaster you probably don't have Dolby Live to worry about. I bought an old Auzen card that had it, intentionally, so I could play games (not Rocksmith) in surround on my 5.1 receiver. Basically you'd want to follow these instructions:

     

    https://technicallyeasy.net/2010/09/how-to-disable-audio-enhancements-windows-7/

     

    and while you're in there, go to the advanced tab and make sure you're on 48khz not 44.1khz.

     

    where can I download you excercise?

     

    Download it? it's pretty simple.

     

    15 14 13 12, 14 13 12 11, and so on, all the way down the e string, as fast as you can go, so you can tell when you're leaving the audio behind.

     
     
     
     
     
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  10. I made this video because I'm horrible at one of my CDLC songs that seems like it should be pretty easy (Prince - "Kiss") and I could never figure out why.

     

    It turns out that I introduced latency into my setup by fiddling with out audio control panel options while playing a CD, and I simply didn't realize it was the reason I felt like my playing was crap. The song's precise timing on certain parts is more demanding than most song, so it sounds like crap if there's any lag.....I just didn't realize that's what the problem was, until I was noodling around and started to play an old finger exercise that I idly do when I'm holding a guitar sometimes.

     

    All of a sudden, I realized something was very wrong with my audio.

     

    The video doesn't fully capture the horrible (but subtle!) lag like I wish it did (it sounded like a harmonizer) but I think I got close with my recreated settings. I realize now I didn't change the Rocksmith Audio Engine Settings from the current (good) setting of 2 back to 4, so that probably explains it.

     

     

    I hope this helps!


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    • Like 1
  11. This post is a work in progress.... please come back to read the rest of it later.

     

    Version 1:

    • Agreed that people who don't like WIPs shouldn't download them, or the CDLC of known WIPers
    • Pointed out the fact that lots of CDLC is half-assed WIP, except the charter doesn't bother to label it as such, so be thankful that at least the WIPer didn't abandon it
    • Put forth the notion that maybe when the charter released a new version, they truly hoped it would be the final version, but perhaps their dedication to quality drives them to continue fixing and improving, no matter how many revisions it takes, and that perhaps they try to balance quality with quantity (collecting feedback along the way) in order not to stagnate and lose interest....and that furthermore, some charters' WIPs start out more complete than some other charters "final" versions are.
    • Gave the advice that if you get tired of downloading new versions, skip a few, wait a month and play your outdated version until you feel like updating again. Nobody's forcing you.

    Version 1.1:

    • Corrected grammar and punctuation

     

    I hope to add dynamic difficulty to this post soon, so please bear with me.

    • Like 4
  12. In my experience with doing songs with slap bass, usually all the notes on the 2 low strings are slaps, and everything on the higher pitched strings are pops. It's rather tedious to go through and add them all for a song with heavy slapping, so I thought it would be nice to have a function to convert every note on a given string to one or the other. Even if there's the occasional hammer on or pull off the user would have to de-pop (or un-slap), it's much easier and faster than the alternative.

     

    I hope you'll consider it.

     

    Thanks!

     

    Bill

  13. Yeah I got sick of "naming" every section too.  I always have an "Intro" and an "Outro", but everything in between is a "verse".  When naming sections they get called 1, 2, 3, 4, ...  much quicker than typing out proper names all the time and makes no difference in game (I don't use DD).

     

    I would try to have an Intro and Outro (which actually contain notes) though, as this keeps EoF happy :)

     

    How so? I've never had a problem with having 50 billion intros and nothing else, but maybe my arrangements are suffering in some way I'm unaware of. :)

  14.  

    File was deleted from server.File was deleted by owner or exceeded maximum storage time (100 days from last download).

     

    That's what I'm seeing for the tinyupload link.

     

    Got any Prince? Also looking for Crash Test Dummies, Indigo Girls, R.E.M, Primus, Stu Hamm, Type O Negative, and stuff...

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