Everything posted by Billkwando
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Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
Here they all are: https://mega.nz/#!whVjiRxQ!THjA1okv0egyB4BUiu1Lv45SVlmmLK3CWdhKc1_L2yA 10579 -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
10570Of courseOf course, give me 2 seconds. I do not want to lose this: http://i.imgur.com/OhG1JcU.jpg -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
OK, are you telling me that my library of tones that I've been saving for 2 years is now useless? So basically I'm just as screwed before, but in a different flavor now. Is there somewhere I was warned about this fun surprise before upgrading? 10560 -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
10493Everything went great, for about 5 seconds: http://i.imgur.com/KKAvG6q.jpg I tried to load a tone and....here I am again. :) -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
I'll have to wait until I get home to find out. :) -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
Ah I installed it over the old one, maybe there were some old files left behind. It said beta at the top when I launched it. I got it from the link in your sig. -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
10319Uh oh: http://i.imgur.com/Qurg6DP.jpg http://i.imgur.com/Wxz1Mmq.jpg 2016-07-24 14:14:47.6643 | COUCHZILLA-PC . - Bill| PID: 10860 | RocksmithToolkitGUI.Program (INFO) : RocksmithToolkitGUI.Program.Main Version: 2.6.0.0-4174fc7b 2016-07-24 14:14:47.6643 | COUCHZILLA-PC . - Bill| PID: 10860 | RocksmithToolkitGUI.Program (INFO) : RocksmithToolkitGUI.Program.Main OS: Microsoft Windows NT 6.1.7601 Service Pack 1 2016-07-24 14:14:47.6643 | COUCHZILLA-PC . - Bill| PID: 10860 | RocksmithToolkitGUI.Program (INFO) : RocksmithToolkitGUI.Program.Main Command: "C:\Apps Installers and Zips\Games & Patches\Rocksmith Custom Creation\master-2.6.0.0-4174fc7b3141\RocksmithToolkitGUI.exe" 2016-07-24 18:48:10.9275 | COUCHZILLA-PC . - Bill| PID: 10860 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program.<Main>b__1 RocksmithToolkitGUI Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) Exception catched: System.NullReferenceException Object reference not set to an instance of an object. Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) System.NullReferenceException: Object reference not set to an instance of an object. at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) 2016-07-24 18:48:36.6349 | COUCHZILLA-PC . - Bill| PID: 10860 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program.<Main>b__1 RocksmithToolkitGUI Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) Exception catched: System.NullReferenceException Object reference not set to an instance of an object. Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) System.NullReferenceException: Object reference not set to an instance of an object. at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) 2016-07-24 18:54:20.6776 | COUCHZILLA-PC . - Bill| PID: 10860 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program.<Main>b__1 RocksmithToolkitGUI Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) Exception catched: System.NullReferenceException Object reference not set to an instance of an object. Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) System.NullReferenceException: Object reference not set to an instance of an object. at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) 2016-07-24 18:54:38.3416 | COUCHZILLA-PC . - Bill| PID: 10860 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program.<Main>b__1 RocksmithToolkitGUI Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) Exception catched: System.NullReferenceException Object reference not set to an instance of an object. Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) System.NullReferenceException: Object reference not set to an instance of an object. at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 580 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.loadTemplate(String dlcLoadPath) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 507 at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) in c:\build\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:line 488 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) 10338 -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
8183hAh ok, cool! -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
7114Yay, thanks! I'm not sure how EOF updates work, is it available now, or in a future update? -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
Let me know if there's anything else I can do to help. This issue has been bugging me for a while and I'd love to see it fixed! :D Thanks!! Bill -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
Project folder added to the post above. 6480 -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
Here you go! :) https://mega.nz/#!9xdQyBBT!dIjpmTeDWh4C0H9L7XfoU9F1ppmO1JokoVZ2ugmjrVo Let me know when I can download the new version of EoF. I use ignore status a LOT (mostly for rakes and scratches, and effects like that) so I'll need to go back and redo a bunch of my charts to fix this. I've seen it in Zag's WMGGW (which I worked on) as well. Probably Purple Rain and countless other things I've done. Ironically, it seems the ignores in Freight Elevator were unnecessary, since it seems to be picking up the stuff I set to ignore just fine. ;) Edit: here's the actual project folder all zipped up. The toolkit package file is in there too. I wasn't sure what you'd need, so I figured I'd give you everything, to make it easier on you. https://mega.nz/#!A8EGwADS!BJAQJBtiCIVLGjBh3vXm6fQgn2lfJ4NXgEmQqjJw88E Thanks! 6523 -
Ignore status in EOF doesn't actually ignore in-game
Billkwando replied to Billkwando's question in Rocksmith Remastered
There are 31 ignores (and 250 notes?). and yeah I've seen some of the crazy shit it can do (below). ;) http://www.dailymotion.com/video/x37n9ry_crazy-bend-tap-actually-works_videogames I'm sorry I can't follow any of what you're saying. :D I did try making a version without DD but that didn't help. One odd thing I noticed is that there are usually 2 percentages, one for accuracy and one for Mastery, but I'm only seeing one here. I've seen this on a couple of my CDLCs before and always meant to ask about it. Edit: As a test, I went and deleted all the ignore statuses from the 30-something notes, and I got this: http://i.imgur.com/ezStS7O.jpg Still it seems odd? 3257 -
Ignore status in EOF doesn't actually ignore in-game
Billkwando posted a question in Rocksmith Remastered
I've been using ignore status for quite some time in EoF for notes/rakes/noises that RS probably wouldn't be able to detect properly, and I don't think it works the way I thought it did. Observe: http://i.imgur.com/wxEhe1Z.jpg How the hell do you get 100% accuracy and then only 89% on the song? Frustrating. I assume there's nothing I can other than not use ignore status anymore, but I'm curious if anyone has any idea what's going on here? 2210 -
error with generating PC
Billkwando replied to Ssamja's topic in Rocksmith Custom Tool Kit (ARCHIVE)
That fixed it, thanks! :) Here's the offending project, lol http://customsforge.com/page/customsforge_rs_2014_cdlc.html/_/pc-enabled-rs-2014-cdlc/freight-elevator-r23506 147 -
error with generating PC
Billkwando replied to Ssamja's topic in Rocksmith Custom Tool Kit (ARCHIVE)
92 I seem to be getting the same error, for no reason. http://i.imgur.com/pGpPGJb.jpg Here's my song folder and package file. https://mega.nz/#!sxEWBRZa!vAPPm6jPiWjL43GQiC7GOdFCm4sRzRkDtxFWcVLM4Tk https://mega.nz/#!BodHAZqJ!8td5r0bDsHXSw6FUGcugCqpEpX-KSYYOzgY7rwLSuTc It makes no sense. I can't even get far enough to determine the volumes via testing or decide if those are even the tones I want to use. I just put them there as a placeholder, but changing them out for other tones doesn't help. Most recent version of the toolkit. 944 -
Anyone with a good ear for identifying effects?
Billkwando posted a question in Rocksmith Remastered
I am working on @@ZagatoZee's CDLC of Prince's While My Guitar Gently Weeps, and I need help spotting where he's using effects, especially the flanger. As far as I can tell he only hits the wah once, other than when he's eyeballin' Tom Petty. I know at least that there's flanger at the end (you can hear the woosh before he tosses his guitar. I'm pretty sure he's using it from 3:41 to 3:43 too, though correct me if I'm wrong. I know it's a weird request, but really I could use the help of someone who really knows their stuff. I'm trying to make this custom perfect. Thanks! Bill 5658 -
Did a big update on the Prince "While My Guitar Gently Weeps" jam. http://customsforge.com/page/customsforge_rs_2014_cdlc.html/_/pc-enabled-rs-2014-cdlc/while-my-guitar-gently-weeps-r22665
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Spending ALLLL my extra guitar time helping to update and tweak ZagatoZee's While My Guitar Gently Weeps (Prince) CDLC :D
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Wow, this really sucks. I didn't know he was ill or sick. Damn merciless reaper. Please tell me you are still working your version of Lets Go Crazy....... I'm somewhat dreading trying to update, but today's news makes me want to try. But i'd be at ease if i could just abandon it in favor of your content. I was still in a daze when I replied to this before. I am definitely moving forward with LGC because I realized I don't need a GP tab to sync anymore, since I have my new method of syncing. I can just transcribe the tab directly into EOF. I'll be working on this... 979
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Wow, this really sucks. I didn't know he was ill or sick. Damn merciless reaper. Please tell me you are still working your version of Lets Go Crazy....... I'm somewhat dreading trying to update, but today's news makes me want to try. But i'd be at ease if i could just abandon it in favor of your content. I haven't given up yet. I just wish I knew someone who could transfer it from the excellent sheet music I have into Guitar Pro. The other songs are up now, btw: http://search.customsforge.com/-1?u=Billkwando Now I'm gonna go play Rainbow Six Siege on Xbone and try not to be so darkly depressed. GT Billkwando if anyone wants to add me. Send me a message and let me know you;re from LaForge. 67
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aaron86, on 21 Apr 2016 - 7:54 PM, said: would really like to see purple rain as a cdlc what. batter way to honor him bye passing on the grateness .. It's already done my friend, look out for it in a bit. 64
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I will be putting up all of my missing Prince CDLC tonight, in honor of His Purple Badness. Not sure how they got taken down, but that's not important right now. I'm at a loss for words...
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So what happened?