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irv4479

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Posts posted by irv4479

  1. Maybe one "proposed for abandoned" option to mark unplayable and not corrected song should be interesting. Problem is there are customers not making some songs because "they're done" and all we are loosing the chace to get a better custom

    • Like 2
  2. I tried to add dinamic difficulty to Chicago Music Exchange custom and get the following log:

    2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : 
     RocksmithToolkitGUI.Program.Main 
     Version: 2.6.1.0-77e75115 
    
    2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : 
     RocksmithToolkitGUI.Program.Main 
     OS: Microsoft Windows NT 6.1.7601 Service Pack 1 
    
    2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : 
     RocksmithToolkitGUI.Program.Main 
     Command: "G:\descargas\RocksmithCustomSongToolkit\RocksmithToolkitGUI.exe"  
    
    2015-02-25 10:07:26.9926 | RocksmithToolkitGUI.Program (ERROR) : 
     RocksmithToolkitGUI.Program.<Main>b__1 
     
    MiscUtil
    Void ReadInternal(Byte[], Int32)
    Exception catched:
    
     
    System.IO.EndOfStreamException End of stream reached with 4 byte left to read. Void ReadInternal(Byte[], Int32)    en MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size)
       en RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:línea 40
       en RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 212
       en RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 67
       en RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 53
       en RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 722
       en RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 244
       en RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 43
       en RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 298
       en RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 169
       en System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
       en System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) System.IO.EndOfStreamException: End of stream reached with 4 byte left to read.
       en MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size)
       en RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:línea 40
       en RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 212
       en RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 67
       en RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 53
       en RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 722
       en RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 244
       en RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 43
       en RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 298
       en RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 169
       en System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
       en System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
    

    I´m using the lastest version of Custom Toolkit

     

    Thank you

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