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How to make CLDC with four guitars in EOF

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Hi,

 

EOF seem to have room for three guitars only (real guitar, real guitar 22, real guitar bonus).

 

How are the CDLC with four guitars made? Is there need to create two EOF songs to be able to import all of them to toolkit?

 

Thanks,

Seppo

 

@@Jaskavarpunen If you import the guitar into a bass track (real bass 22, real bass ect) it'll add the extra strings and you can just use it like an extra guitar track

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You can also manually set the bass track's characteristics to reflect guitar:

1. Use "Track>Pro guitar>Set number of frets/strings" to set the number of strings to 6.

2. Use "Track>Rockskmith>Arrangement type" and set one of the non bass guitar types. The tuning will automatically be changed to EADGBe to reflect guitar.

3. Optionally use Track>Rename to change the name to something other than "PART REAL_BASS".

If your bass track is being used, you can make a copy of your EOF song folder (make sure you are done editing your beatmap). Open the copied EOF notes. You can now alter the existing tracks, or delete the track data and start over. Either way, your beatmap and wav file will be the same (and that's what matters). When you're ready to make your DLC in the Toolkit, just select the tracks you want from the appropriate folder.

 

The downside to this: If you change your beatmap I'm sure it would mess everything up, so lock your beatmaps.

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@@hooolian There's no need to use multiple EOF project for quite some time.

 

RS remastered only support 5 playable arrangement and EOF offer those 5 RS arrangement in the following track :

PART_REAL_GUITAR

PART_REAL_GUITAR_22

PART_REAL_GUITAR_BONUS

PART_REAL_BASS

PART_REAL_BASS_22

 

All of those track can be used as Guitar or Bass track no matter their original name in EOF.

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