There's a good chance this isn't a Toolkit issue, but I was told to post near this area because this is where all the peeps who know the guts of Rocksmith hang.
Short version:
Got a custom right now where if I select it under Learn a Song, the first tone change starts late. If I choose to restart it from the pause menu, it changes at the correct time. But if I back out and select it again, it starts late again. Choosing restart from the in-song menu has it start at the correct place again. And so forth.
I've changed default tones and moved the first tone change markers around a bit in various iterations as well as deleted and regenerated the XML and arrangement in the Toolkit, but they've had no impact on this issue. The part in question is on REAL_GUITAR (Lead in-game), REAL_GUITAR_22 (Bonus Lead in-game) is synth and has no tone changes.
Tones are lifted directly from Chompers.
Any help would be appreciated, thanks for your time.
There's a good chance this isn't a Toolkit issue, but I was told to post near this area because this is where all the peeps who know the guts of Rocksmith hang.
Short version:
Got a custom right now where if I select it under Learn a Song, the first tone change starts late. If I choose to restart it from the pause menu, it changes at the correct time. But if I back out and select it again, it starts late again. Choosing restart from the in-song menu has it start at the correct place again. And so forth.
The EoF and XML have the correct start time:
http://www.cdlc.wit-n-wiz.com/AirbrushedAlpha/EoF-XML.jpg
But the first time it starts about here:
http://www.cdlc.wit-n-wiz.com/AirbrushedAlpha/20181010193033_1.jpg
And on in-song restarts it correctly starts around here:
http://www.cdlc.wit-n-wiz.com/AirbrushedAlpha/20181010193046_1.jpg
I'm stumped how I hecked this up so the files are up at:
http://www.cdlc.wit-n-wiz.com/AirbrushedAlpha/
I've changed default tones and moved the first tone change markers around a bit in various iterations as well as deleted and regenerated the XML and arrangement in the Toolkit, but they've had no impact on this issue. The part in question is on REAL_GUITAR (Lead in-game), REAL_GUITAR_22 (Bonus Lead in-game) is synth and has no tone changes.
Tones are lifted directly from Chompers.
Any help would be appreciated, thanks for your time.
I've always got the multitracks.