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  Dynamic Difficulty Creator
  I am pleased to share with you the "Dynamic Difficulty Creator" which :
  - uses the XML files of each arrangement to produce a new version of these files (files like "PART REAL_GUITAR.xml")
  - generates all phrases automatically (if not already created in EOF)
  - generates all levels of dynamic difficulties from 0 to 19 if needed for each phrase
 

DDC v3.7 supports various time signatures :  
- if a time signature is missing, you can now configure its categorization maps  
- the synchronization process in EOF must respect the rhythm (the measures, beats and time signatures have to be correctly defined in EOF)    
For best results :  
- during the synchronization process in EOF, do not move the notes, just move the main measures (vertical bars)  
- create sections and phrases in EOF carefully because they strongly influence DDC process  
- All sections and phrases must start on the main beat of a measure   
If these rules are bypassed, DDC can work, but the results are not garenteed ...

 
  I'm writting a dedicated tutorial about DDC : DDC Tutorial
 
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-- D O W N L O A D   L I N K
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  Production (stable) : ddc_v3.7.zip (Requires RSToolkit v2.8.1.0-980b5022 beta or greater)

 
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-- U P D A T E S
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  Update v3.7 : (14/07/2020)

   - New specific part in the log file to display the handShapes properties
   - Fixed bug : HandShapes are not always generated when they contain both single notes and chords

 

  Update v3.6 : (02/12/2018)
   - The "offset" property is now setted if the first beat starts after 0.000
   - New "maxMeasuresPerPhrase" parameter to disable the automatic phrase creation process based on the average number of measures per input phrase
   - Fixed bug : A new beat was always added at time 0.000
   - Fixed bug : A COUNT phrase iteration was always added at time 0.000
   - Fixed bug : The time position of the last noguitar section was always adjusted
   - Fixed bug : The maximum number of generated DD levels wasn't limited to 30

 

  Update v3.5 : (27/07/2018)
   - Fixed bug : When generating the transcriptionTrack tag, a chord must be ignored if it is replaced by single notes at upper levels
   - Fixed bug : Notes are not always generated for odd measures when "ddc_dd_remover.xml" template is used
   - Fixed bug : The computation of number of differences is wrong for the first level of difficulty

 

  Update v3.4 : (20/09/2017)
   - More levels added in the default configuration file
   - In order to add more levels of difficulty, each level is splitted in two sublevels, the first one keep only new notes added in odd measures.
   - Fixed bug : The last notes may be omitted when the last "noguitar" section has an adjusted time position.
   - Fixed bug : Error in calculating the total number of events in each phrase that affected the process of merging adjacent difficulty levels.
   - Fixed bug : Transcription track could produce several single notes at the same time position and on the same fret
   - Fixed bug : Embedded handShapes may produce issue when generating the transcriptionTrack tag
   - Fixed bug : Spaces in chord name and display name were not managed correctly
   - Fixed bug : Count attributes may have wrong values in transcriptionTrack children tags

 

  Update v3.3 : (07/04/2017)
   - Set the default value when an attribute is missing in the input XML file
   - Generation of transcriptionTrack tag without attributes that have the default value
   - Don't generate XML attributes with default value in the DDC output file (RSToolkit v2.8.1.0)
   - Fixed bug : High density status may be forced even if the chord contains any technics
   - Fixed bug : A value of 100 for the "minHighDensityMisused" configuration parameter doesn't deactivate the density correction process

 

  Update v3.2 (28/11/2016)

   - New process to force the density status of chords depending on their position in a sequence
   - New parameter in the configuration file to adjust or not the density status of chords
   - New process to add open notes in chord tags in order to remove display glitches
   - New message in the log if the time position of an anchor is adjusted
   - No more protection of adjacent measures that share the same handShape during the phrase creation process
   - No more generation of linkedDiffs node (only newLinkedDiffs is usefull)
   - Fixed bug : Wrong time position used when generating a new anchor at the beginning of a phrase
   - Fixed bug : HandShapes and anchors may be splitted at the beginning of a new phrase
   - Fixed bug : Linked notes may never appear in any difficulty level

 

  Update v3.1 (02/10/2016)

   - The order of XML attributes has changed for note, chordNote and handShape tags

   - The feature that automatically adjusts the sustain of notes has been removed
   - Fixed bug : DDC may crash during the check of overlapping sustains

 

  Update v3.0 (01/02/2016)

   - The chords without chord notes are now supported
   - New process to add measure 0 at time 0.000 when startBeat is greater than 0.000
   - New process to keep the highDensity value as defined in EOF
   - Fixed bug : HighDensity status can be overrided with a wrong value

 

  Update v2.9 (23/01/2016)

   - New logic to avoid the split of existing handShapes when the new phrases are generated

   - New process to allow excotic handShape phrases

   - New check to remove handShapes which are empty
   - New logic to allow handShapes without a valid chordTemplate reference
   - Fixed bug : Start time of the first handShape in a phrase may be greater than the phrase start time
   - Fixed bug : HandShape with no visible note inside maybe generated
   - Fixed bug : DDC may crash if duplicate nodes are found in the XML file
   - Fixed bug : The highDensity attribute was not recomputed for lower levels of difficulty

 

  Update v2.8 (06/12/2015)

  - Single distinct notes which are located on the same time position are now managed like a chord if they are associated with a handShape and a chordTemplate.

  - The transcriptionTrack generation process has been modified to manage multiple notes on the same time position.
  - New check about the maximum number of phrases and automatic increase of the phrase length parameter if possible. 
  - New process for increasing the phrase length parameter if the maximum number of phrases will be reached (new parameter in the config file to define this limit).
  - New process for detecting similar phrases (similarities are now computed by measure).
  - New process for detecting duplicate events on a same time position and to avoid a crash of DDC (only the first occurrence is kept by time position).
  - Fixed bug : TranscriptionTrack generation may produce events in the wrong order based on their time position (when the highest level has less events than the lower levels).
  - Fixed bug : Always add the first event of each phrase in the first level of difficulty to avoid a crash in RR.

 

  Update v2.7 (06/04/2015)
  - Fixed bug : XML prolog was missing in the result XML files.

 

  Update v2.6 (31/01/2015)
  - New default value for the phrase length parameter (4).

  - Fixed bug : DDC may generate a wrong value in the "count" attributes when it merges all existing difficulties to create the "transcriptionTrack" tag.

  - Fixed bug : The highest level of difficulty is not use when DDC merges all existing difficulties to create the "transcriptionTrack" tag.
  - Fixed bug : A measure may be not protected by a preceding one if it contains a new sequence of linked notes.
 

  Update v2.5 (05/07/2014)
  - New process to merge all levels of existing Dynamic Difficulty if the "transcriptionTrack" tag is empty.
  - Notes and chords sustain are now considered if they overlap two or more measures (prevent the creation of empty phrases which break the handshapes length).
  - Fixed bug : DDC error when the number of chordNodes is lower than the number of frets defined in the chordTemplate

   Update v2.4 (13/06/2014)
  - New categorization process to allow multiple time signatures.
  - New notation to define the ramp up models.
  - New configuration file (ddc_default.cfg) to allow the modification of internal parameters (category and subcategory maps, merging levels, linked diff.).
  - New parameter to specify the configuration file to use.
  - New checks and associated warnings about the categorization process.
  - New merging process to reduce the number of difficulty levels (separate from the DD generation step).
  - New view of difficulty levels in the log file for a better differentiation of the levels before and after the merging process.
  - Fixed bug : Adjacent levels of difficulty may be wrongly merged together.

   Update v2.3 (13/06/2014)
  - Fixed bug : Some adjacent measures are wrongly protected in the same phrase.
 
  Update v2.2 (15/03/2014)
  - Synchronize events on the timeline before generating the new phrases.
  - Protect adjacent measures in the same phrase if they contain a sequence of linked notes.
  - Generate a warning if a sequence of linked notes overlaps two sections or two subsections.
  - Fixed bug : Last chord may be missing.
  - Fixed bug : New phrase can be created with only one empty measure.
 
  Update v2.1 (15/02/2014)
  - Auto-adjustment to the previous main beat for each section and phrase iteration which is not placed on the main beat of a measure.
  - DDC now allows handShape's end time equals to the start time of the following one.
  - Fixed bug : Technics on chords can be lost if the chord is the first one in the current phrase iteration.
  - Fixed bug : Chord notes may be missing if the chord is the first one in the handShape in the current level of difficulty.
  - Fixed bug : First chord reference in a sequence may be the wrong and chord note technics may appear or disappear.
  - Fixed bug : Phrase length parameter can be ignored when only the last measure of the current phrase is empty.
  - Fixed bug : Linked notes can be ignored when two notes have the same time position.
  - Fixed bug : First section may be missing.
 
  Update v2.0 (24/01/2014)
   - New display of DD levels in the log file to facilitate the DDC process check.
   - DDC now supports anchors on the secondary beats of a measure.
   - New logic added for merging two adjacent levels of difficulty if there is no more than 10% of differences between them.
   - New comparison system to detect similarities between two distinct phrases (less than 25% of differences).
   - New warning added in the log file if a chordNote tag is not found for the fundamental note.
   - New optional parameter "-p" to overwrite the XML file content without changing its name (value "Y").
   - New optional parameter "-t" to generate or not the log file (value "Y").
   - Fixed bug : notes and chords may be missing on the highest level of difficulty.
   - Fixed bug : arpeggios are not generated by DDC if they are at the last position in the chord templates list.
 
  Update v1.9 (10/01/2014)
   - New warning added in the log file if sections or phrases don't start at the first beat of a measure.
   - Fixed bug : Wrong value in "count" attribute of the "phraseIterations" tag in specific cases.
   - Fixed bug : "ChordNote" tag may be missing in lower levels of difficulty for fret hand muted chords.
   - Fixed bug : Process may stop when loading XML file informations if a phrase is defined before the first section.
 
  Update v1.8 (04/01/2014)
   - Arpeggios are now supported.
   - File path removed in the ramp-up model name for the generated comment.
   - Chord Templates are now fully described in the log file.
   - Fixed bug : The phrase "p0" was always generated even if no iteration of the phrase was referencing.
   - Fixed bug : Wrong categorization, if the last measure is not complete (based on the current time signature) and contains notes or chords.
   - Fixed bug : A few notes or chords are missing due to a bug in the sub-categorization process.
 
  Update v1.7 (25/12/2013)
   - New "transcriptionTrack" tag management.
   - Now supports the DD remover functionality.
   - First phrases and sections are not generated if they are empty for the current arrangement.
   - First "COUNT" empty phrase iteration is added between the first beat and the first non-empty phrase.
 
  Update v1.6 (15/12/2013)
   - Synchronize the first measure with the first section before generating new phrases.
   - Fixed bug : The last phrase iteration was missing in the generated XML file.
   - Fixed bug : Minor correction in the "linkNext" sequence management.
 
  Update v1.5 (11/12/2013)
   - New "INFORMATION" status for log messages.
   - New validity check of the XML format.
   - New security checks about the time position of the first anchor and the first handShape.
   - ChordNote tag children are cloned for the fundamental notes in lower levels of difficulty.
   - HandShape endTime is adjusted when it is splitted due to a new phrase iteration.
   - Remove sustains parameter is set to "N" by default.
   - Fixed bug : Sections are lost if there are less phrase iterations than sections.
 
  Update v1.4 (05/12/2013)
  - First empty phrase iterations are not generated.
  - Protect the loading of XML chords and notes when the last measure is not complete.
  - Anchor "time" value is adjusted for the first event of each new phrase iteration.
  - Chord sustains are now collected from the "chordNote" tag.
 
  Update v1.3 (03/12/2013)
  - HandShape "startTime" value is now adjusted to the "time" value of its first associated chord in the current level
  - HandShape "endTime" correction
  - HandShape added for the first chord of each new phrase iteration if necessary
  - Chord notes added on the first chord of each new phrase iteration if necessary
  - Only the needed anchors are now inserted on each level of difficulty
  - Fixed bug : Wrong "chordId" was used in "handShapes" for lower levels of difficulty
 
  Update v1.2 (24/11/2013)
  - Supports the Rocksmith 2014 Score Attack mode
  - Automatic difficulty selection for the three Score Attack levels
  - New "heroLevels" tag added for each non-empty "phraseIteration"
 
  Update v1.1 (19/11/2013)
  - Auto detection of the Rocksmith XML format (2012 or 2014)
  - The following Rocksmith 2014 technics are now supported :
    - All new attributes on notes and chords
    - New "chordNote" elements under "chord"
    - New "bendValues" elements under "note" and "chordNote"
    - "linkNext" logic for combining several chords and/or notes in a complex note in RS2014
  - DDC now works with no "section" and/or no "phraseIterations"
  - Existing phrases in the input XML file are now used as subsections
  - Fixed bug : Wrong "chordId" was used for the lower levels of difficulty
 
  Update v1.0 (03/11/2013)
  - New lightweight executable for Windows 32bit (command line tool)
  - DDC program totally rewritten in Tcl
 
  Update v0.9 (21/09/2013)
  - DDC now supports all technics on the fundamental notes of the chords (palm mutes, bends, slides, ...). 
    You must first activate [song][Rocksmith][Export chord techniques] in EOF for export these informations in the XML files.
  - Two new sub-categories (1 & 2) for category 8 in the default ramp-up model (to soften the rise of the first levels)
 
  Update v0.8 (12/09/2013)
  - Sustain of the fundamental note of a chord was not generated if this chord was the last one of the tab (now it works)
  - Sustain correction wasn't apply on all notes (now it works)
 
  Update v0.7 (03/09/2013)
  - New more powerfull web hosting (but not free ...)
  - New parameter to choose the length of the phrases (2, 3 or 4 measures)
  - New parameter to remove or not the note's sustain
  - New parameter to configure the ramp-up model (* & **)
  - The transformation process starts instantly when the queue is empty
 
  Update v0.6 (30/08/2013)
  - New leveling model with a maximum of 4 new notes or chords at each level transition
  - Up to 21 levels of difficulty for a phrase
  - In the previous release, palm muted effect was omitted during the generation of the XML result file (now it works correctly)
  - Phrases length can be set to 2, 3 or 4 measures (the difficulty highway bar doesn't display when there are too many phrases; increasing the phrase length resolves this problem)
  - Automatic sustain correction for each note with length less than 1/4 of its measure (we can keep those sustains in EOF for future compatibility or different behavior in Rocksmith 2014)
 
  Update v0.5 (26/08/2013)
  - Faster than v0.4 (less than 20 seconds for an arrangement)
  - Source XML files with only two phrases ("COUNT" and "END") are now supported
  - When a phrase reaches its maximum level of difficulty, it is not written in the higher levels
  - Similar Chords templates was merged in the previous version and can loose some specific finger positions
  - "controls" and "phraseProperties" XML elements was omitted in the previous versions
  - DDC now supports chords HandShapes for single notes
 
  Update v0.4 (20/08/2013)
  - Faster than v0.3 (less than one minute for an arrangement)
  - Now supports original XML files with multiple levels inside
  - "events" and "linkedDiffs" XML elements was omitted in the previous version

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  • Chlipouni
    Chlipouni

    Update v2.4 (13/06/2014)  - New categorization process to allow multiple time signatures.  - New notation to define the ramp up models.  - New configuration file (ddc_default.cfg) to allow the modific

  • This warning will be in the next EOF hotfix.

  • Chlipouni
    Chlipouni

    DDC Tutorial update for DDC v2.4 : DDC tutorial   Do not hesitate to ask for updates in the DDC tutorial (missing information or too obscure explanations ;))

Featured Replies

@@Chlipouni

 

i dont understand it, i asked @@Xstatic to send me his .eof of one custom with a working seek position and he placed section in EOF using the "Also add as Phrases" option like i have been doing it all the time an in my stuff the seek position is not working.

 

btw. in this video of the Def Leppard song the seek position is working.

 

As far as i have seen in official songs the seek position has to work.

 

funny, what if they did in the Lead arrangement a mistake and thats why its not working there, i guess that the video where its working might be the rhythm arr. It could also be that they updated and fixed the song after they released the game thats why in certain videos its not working.

  • Author

@@MadMaxx,

 

  I don't know why, but on my laptop, the blue line highlights the current phrase but never the seek position in the song.

  As you can see on the video I posted for the "Def Leppard" song, all other songs has the same behavior for me (official songs, official DLCs and all CDLCs).

 

:blink:  :blink:  :blink:

MadMaxx I don't know if it makes a difference but I always manually add the phrase and then go and do the section seperately I never add phrase and check the add a section box.  I started out just checking that box but then I kept having errors with the dd not working.  So I do them separate now.  Something to try atleast.

MadMaxx I don't know if it makes a difference but I always manually add the phrase and then go and do the section seperately I never add phrase and check the add a section box.  I started out just checking that box but then I kept having errors with the dd not working.  So I do them separate now.  Something to try atleast.

 

Sadly no improvement adding phrases and sections separately. Maybe the game does not like it if the song does start with an offset.

  • Author

 

MadMaxx I don't know if it makes a difference but I always manually add the phrase and then go and do the section seperately I never add phrase and check the add a section box.  I started out just checking that box but then I kept having errors with the dd not working.  So I do them separate now.  Something to try atleast.

 

Sadly no improvement adding phrases and sections separately. Maybe the game does not like it if the song does start with an offset.

 

 

Did you try to update the "offset" property in the XML file ?

 

This property is always initialized with the value "0.000".

You could try to set it with the time position of your first beat (the first one after the leading silence).

 

 

MadMaxx I don't know if it makes a difference but I always manually add the phrase and then go and do the section seperately I never add phrase and check the add a section box.  I started out just checking that box but then I kept having errors with the dd not working.  So I do them separate now.  Something to try atleast.

 

Sadly no improvement adding phrases and sections separately. Maybe the game does not like it if the song does start with an offset.

 

 

Did you try to update the "offset" property in the XML file ?

 

This property is always initialized with the value "0.000".

You could try to set it with the time position of your first beat (the first one after the leading silence).

 

 

SNGwriter already auto-generate this property if I remember right.

@@Alex360 and @@Chlipouni

 

thats interesting i gave the official DLC a look and they dont have an offset of 0. I opened a few songs and they always have the same values, they probably author all songs to start with the same amount of leading silence with the same amount of empty beat lines to keep all songs consistent.

  <offset>-10</offset>
  <centOffset>0</centOffset>
  <startBeat>10</startBeat>

In my customs the offset is in the XML set at 0 but in reality its in EOF not 0.

 

Edit: changing the offset to the same number as the startBeat didnt help either. ill do a test custom and try a few things.

  • 1 month later...

Chlipouni,

 

In order to work well with the DDC creator, should phrases that are SLIGHTLY (just a few notes) different have the same name, or should they be different?

 

Thanks.

  • Author

Chlipouni,

 

In order to work well with the DDC creator, should phrases that are SLIGHTLY (just a few notes) different have the same name, or should they be different?

 

Thanks.

DDC never uses the name of the phrases. It only uses the start and the end position of the EOF phrases as sub-sections. Then it divides each sub-section in phrases in accordance with the phrase length parameter. Then, for each phrase it generates a note map to detect similar phrases (which have the same sequence of notes). A generated name is created for each distinct phrase and applied on each phrase iteration.

 

An other process is used to link to phrases which have different names but only a few notes in difference (less or equal to 25 percent of differences by default).

 

You can see the result of this link process in the DDC log file. In the phrases list you have the "parent" column which indicates the link between two similar phrases. In RS2014 the difficulty level of these linked phrases should evolve in the same manner.

 

For my own CDLCs, I always use the "p" generic name in EOF for each phrase and I let the DDC process identifying the similar phrases ...

  • 1 month later...

I think DDC needs more difficulty levels

as the difficulty on No Way To The City

levels up to fast and it's to hard

I think it should let you pick how many levels I want

so like on the chorus

it will have 50 difficulty levels

so I can use the slider 

and it will add less and less

and then this will be the best

  • Author

I think DDC needs more difficulty levels

as the difficulty on No Way To The City

levels up to fast and it's to hard

I think it should let you pick how many levels I want

so like on the chorus

it will have 50 difficulty levels

so I can use the slider 

and it will add less and less

and then this will be the best

Hi,

 

  It is possible to modify the config file and the ramp-up model to add more levels of difficulty.

  Can you add a link to the CDLC : "No Way To The City" ?

 

Thanks

T

 

 

I think DDC needs more difficulty levels

as the difficulty on No Way To The City

levels up to fast and it's to hard

I think it should let you pick how many levels I want

so like on the chorus

it will have 50 difficulty levels

so I can use the slider 

and it will add less and less

and then this will be the best

Hi,

 

  It is possible to modify the config file and the ramp-up model to add more levels of difficulty.

  Can you add a link to the CDLC : "No Way To The City" ?

 

Thanks

 

That's cool

so where can I found this config?

also will it work with the Toolkit?

and about No Way To The City

that's just a song I made

but I don't think I will release it

and it will only have like 5 downloads

or maybe 15 downloads

like my Rock Band 3 custom

  • Author

T

 

 

I think DDC needs more difficulty levels

as the difficulty on No Way To The City

levels up to fast and it's to hard

I think it should let you pick how many levels I want

so like on the chorus

it will have 50 difficulty levels

so I can use the slider 

and it will add less and less

and then this will be the best

Hi,

 

  It is possible to modify the config file and the ramp-up model to add more levels of difficulty.

  Can you add a link to the CDLC : "No Way To The City" ?

 

Thanks

 

That's cool

so where can I found this config?

also will it work with the Toolkit?

and about No Way To The City

that's just a song I made

but I don't think I will release it

and it will only have like 5 downloads

or maybe 15 downloads

like my Rock Band 3 custom

 

I made a tutorial about DDC : DDC Creator

The config files are located in the DDC subfolder of the Toolkit install.

You can create new files for ramp-up model and config, they will appear automatically in the associated list-boxes of the Toolkit.

Or can you give me a download of a config file with 50 difficulty levels

as it will not level up to fast

and I hope it will be more easier

  • 3 weeks later...

Finally read this whole DDC forum section and updated DDC web site with new DDC categorization information introduced in DDC 2.4. Very impressive work yet again chlipouni. Thanks so much for your dedication and helpfulness!!

"A dreamer is someone who wants beyond what is reasonable. A hero is a dreamer who cannot take no for an answer." (Martin Spina)

My Released CDLC - Blaze Bayley - Stare at the Sun & MacGyver Theme Song & Iron Maiden - No More Lies

Check out the Tech Notes Tutorial Version 1.1 // Chordify Tutorial Rough Draft.

  • 4 weeks later...
  • Author

  Update v2.6 (31/01/2015) :
  - New default value for the phrase length parameter (4).

  - Fixed bug : DDC may generate a wrong value in the "count" attributes when it merges all existing difficulties to create the "transcriptionTrack" tag.

  - Fixed bug : The highest level of difficulty is not use when DDC merges all existing difficulties to create the "transcriptionTrack" tag.
  - Fixed bug : A measure may be not protected by a preceding one if it contains a new sequence of linked notes.

Thanks again for your awesome work for this community!

Just to be clear, does v2.6 now allow us to "import" psarcs into the Toolkit and load up the xml files in EOF withough loosing any notes or techniques (since that is what you needed for your Resynchronizer)?

:)

 

Regards,

Azrael

Check out my easy tutorial on how to add a metronome to your CDLC: Mute the original music, play only with the metronome and find out how good you really sound! Also: Find CDLCs that have the metronome enabled!

 

Want a USB-Footswitch that you can use to control the tone selection and all the menus in Rocksmith? Check out Rodman's Tutorial and my additions to that!  Footswitch_Logo.png

My CDLCs: Devin Townsend - Life, Deep Peace, Ih-Ah!, Deadhead; Farin Urlaub - Ok

My ideas for new features in Ignition, e.g. filters for Multitrack CDLC and Metronome CDLC.

  • Author

Thanks again for your awesome work for this community!

Just to be clear, does v2.6 now allow us to "import" psarcs into the Toolkit and load up the xml files in EOF withough loosing any notes or techniques (since that is what you needed for your Resynchronizer)?

:)

 

Regards,

Azrael

 

The fixed bugs are only about DDC issues.

I don't know if they generate any problems for the XML import in EOF...

 

Do not hesitate to alert use about issues in the tools (they become complex and we need your help to detect the problems  ;) )

Hmm... I assumed this was common knowledge:

When you use the "import package" function of the Toolkit to unpack a psarc file, and load up the generated xml files of the arrangements in EOF, the difficulty levels would in most cases be completely messed up: The highest difficulty would not contain all the notes, but instead the notes would be "spread" over the various difficulties - overall random notes would be missing. All in all you just couldn't unpack a psarc, edit it in EOF and generate a new psarc without risking the loss of information.

 

I also assumed that this was exactly the problem we talked about in the Resynchronizer thread and that you fixed it in order to improve the Resynchronizer.

 

I have no idea if the problem is the Toolkit, the DDC or the EOF...

 

Anyway I just tested it with one of my customs with DDC 2.5 and 2.6 and the results in EOF are messed up in the same way.

Do you need more information to maybe work on that problem?

Check out my easy tutorial on how to add a metronome to your CDLC: Mute the original music, play only with the metronome and find out how good you really sound! Also: Find CDLCs that have the metronome enabled!

 

Want a USB-Footswitch that you can use to control the tone selection and all the menus in Rocksmith? Check out Rodman's Tutorial and my additions to that!  Footswitch_Logo.png

My CDLCs: Devin Townsend - Life, Deep Peace, Ih-Ah!, Deadhead; Farin Urlaub - Ok

My ideas for new features in Ignition, e.g. filters for Multitrack CDLC and Metronome CDLC.

Hmm... I assumed this was common knowledge:

When you use the "import package" function of the Toolkit to unpack a psarc file, and load up the generated xml files of the arrangements in EOF, the difficulty levels would in most cases be completely messed up: The highest difficulty would not contain all the notes, but instead the notes would be "spread" over the various difficulties - overall random notes would be missing. All in all you just couldn't unpack a psarc, edit it in EOF and generate a new psarc without risking the loss of information.

 

I also assumed that this was exactly the problem we talked about in the Resynchronizer thread and that you fixed it in order to improve the Resynchronizer.

 

I have no idea if the problem is the Toolkit, the DDC or the EOF...

 

Anyway I just tested it with one of my customs with DDC 2.5 and 2.6 and the results in EOF are messed up in the same way.

Do you need more information to maybe work on that problem?

After you unpack psarc, remove DD for .xml file and you will have all notes on one difficulty instead of spread out with what looks like "missing notes".   I think the higher the difficulty you go, you only see the notes that are added in that difficulty, i.e. if a phrase is fully leveled up at level 3, nothing will show up when you go to level 4.

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