Jump to content
The forums have been upgraded and will be undergoing changes within the next 48 hours.

Featured Replies

A very silly and basic question, but after making a few cdlc and following available tutorials, something still isn't entirely clear to me: how does one author cdlc for non-pc platforms, like Mac, Xbox, and Playstation? My intuition tells me that in WWise you select all the platforms for conversion and check all platforms in the Rocksmith Toolkit, but I'm not actually able to test the function without these other platforms. What's the short of how to do it?

 

Oh! Bonus question: when using a .wav at 320kbps in EoF, is there any reason to encode the song at 256kbps instead of 320? All the tutorials do so, although they might be dated with respect to current Editor functionality. 

 

Thanks!!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.


Important Information

By using this site, you agree to our Guidelines. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. - Privacy Policy

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.