I am looking for suggestions on bass tones mainly for the purpose of overriding the tone on CDLCs where the tone designed by the author isn't really good.
I have a bunch of CDLCs with the tone so bad that listening to what I'm playing becomes a torture, but instead of keep bothering the author to fix the tone, I can just try to override it with another tone "stolen" from another song. I thought that this required some heavy editing of the CDLC itself, but I just saw a video about the "tone assignment" in-game functionality which I never noticed before, and now I am intrigued by the possibility of just switching on-the-fly, even if it's clearly not a permanent fix.
So for that functionality it looks like you can assign a maximum to 3 tones to hotkeys... what would be your recommendations for 3 bass tones (preferably from core RS songs or Cherub Rock so you can be sure I already have them) that could reasonably cover most of the use cases i.e. when special effects (delay, flanger...) are not required?
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I am looking for suggestions on bass tones mainly for the purpose of overriding the tone on CDLCs where the tone designed by the author isn't really good.
I have a bunch of CDLCs with the tone so bad that listening to what I'm playing becomes a torture, but instead of keep bothering the author to fix the tone, I can just try to override it with another tone "stolen" from another song. I thought that this required some heavy editing of the CDLC itself, but I just saw a video about the "tone assignment" in-game functionality which I never noticed before, and now I am intrigued by the possibility of just switching on-the-fly, even if it's clearly not a permanent fix.
So for that functionality it looks like you can assign a maximum to 3 tones to hotkeys... what would be your recommendations for 3 bass tones (preferably from core RS songs or Cherub Rock so you can be sure I already have them) that could reasonably cover most of the use cases i.e. when special effects (delay, flanger...) are not required?