The following files are generated from GPA and exported into EOF. There is a warning that says that there is a beat before the start of the audio and these beats will be omitted fromt the import. What does that mean? At the beginning of my CDLCs, I generate some silene in order to do the clicks before the first note. What happens is that the song is synced correctly, but everything starts at the second beat of a measure. So it's all off by 1/4 note, which looks weird in game play. Does anyone know how I can correct this?
Hi,
The following files are generated from GPA and exported into EOF. There is a warning that says that there is a beat before the start of the audio and these beats will be omitted fromt the import. What does that mean? At the beginning of my CDLCs, I generate some silene in order to do the clicks before the first note. What happens is that the song is synced correctly, but everything starts at the second beat of a measure. So it's all off by 1/4 note, which looks weird in game play. Does anyone know how I can correct this?
https://drive.google.com/open?id=1mPrqbUOxLg4CR7JXFdJFjRfTPB9Z55yv
Thanks,
L