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error when trying to find duplicate songs

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Just getting back into the game and tried running this program to update my CDLC to root out any duplicates and have run into this error when I run it. I have over 3k cdlc and ODLC and want to clean up my folder and remove the many duplicates I have but I cannot get past this. Also cannot use the renamer without first running the remove duplicates so I am wondering if the program has a limit to how many DLC it can run with. Any help is greatly appreciated. 

 



[2019/09/29 22:10:28]: System.NullReferenceException: Object reference not set to an instance of an object.
   at CustomsForgeSongManager.DataObjects.SongData.get_ArtistTitleAlbum()
   at CustomsForgeSongManager.UControls.Duplicates.<PopulateDuplicates>b__c(SongData x)
   at System.Linq.Lookup`2.Create[TSource](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
   at System.Linq.GroupedEnumerable`3.GetEnumerator()
   at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
   at System.Linq.Enumerable.<SelectManyIterator>d__17`2.MoveNext()
   at System.Linq.Enumerable.<UnionIterator>d__67`1.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at CustomsForgeSongManager.UControls.Duplicates.PopulateDuplicates(Boolean findDupPIDs)
   at CustomsForgeSongManager.UControls.Duplicates..ctor()
   at CustomsForgeSongManager.DataObjects.Globals.get_Duplicates()
   at CustomsForgeSongManager.Forms.frmMain.tcMain_SelectedIndexChanged(Object sender, EventArgs e)
   at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)
   at System.Windows.Forms.TabControl.WmSelChange()
   at System.Windows.Forms.TabControl.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


 

  • Author

Never mind I figured it out. Had a DLC that was causing the Issue. Deleted said DLC and its working fine now. 

  • Developer

@@Joey Which CDLC caused the error?  Link plz.

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  • Author

I had a version of Aching Head self destruct that was over 900mb in size for some strange reason. Deleting that dlc fixed the issue. Was a Version 0 so must have been very very old. 

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