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Project files here; https://drive.google.com/folderview?id=0B6NOdRrJsHm8ZDIxSGxPVzRYT1E&usp=sharing
Short version, I'm creating my own DD for this track - and while levelling works (to an extent) 100% mastery isn't possible.
It's most obvious on the bass path, the first few purple bars for eg, show zero notes in game at max difficulty. I'm sure this is a result of the way I'm making the DD (copy master track into lower levels and deleting notes I don't want on that level), but advice on how to fix it would be appreciated - and perhaps adding a check / warning in EoF when someone does something stupid (like I am) might be worthwhile.
The Lead / Rhythm paths suffer a similar issue, all notes seem to appear, but the mastery %'s don't match the accuracy ones.
Other semi related notes;
* EoF hotfix as of today applied. (thanks for the sustains going into another section check!)
* I know there are other issues with the chart, link nexts and FHP etc, but the focus is on getting the DD how I want it for now.
* I know the L/R paths are switched in my EoF project file, I can never remember the correct path name from the list - can we maybe change the path names in EoF so they reflect what RS and the toolkit call them?
http://i.imgur.com/HLJu6YF.jpghttp://i.imgur.com/s5SPYZh.jpghttp://i.imgur.com/elnqeKK.jpg