I've got a question about how to author handshapes in sections where fingers are added or removed from a chord.
Im my case I have arpeggio-like sections like a 5-7 where the bass note is left ringing out while the note on the next string is strummed. Marking a handshape as-is works fine for this. However, later in the riff a finger added to play 5-9 or pulled off to play 5-5, and I'm not sure how to author the handshapes to properly support this. Each individual note has the correct fingering applied to it.
http://i.imgur.com/ET8xyhR.png
In this case the added/removed note is only played once before returning to the default hand position. I've tried marking those individual notes with their own handshape but this doesn't work properly in-game, where the new handshape will only show up for a frame or two since the note has no sustain, even if I added a sustain for marking the handshape and then removed the sustain. EOF would also give me a little hassle with this because I would be creating a handshape with only one note.
Another method I tried was making each individual note a chord with the unplayed notes marked as ghost notes but this didn't change the outcome. I also tried charting it as an arpeggio but that didn't operate the way I need it to either.
I suppose this isn't required to get a playable custom, but having the handshapes follow the song properly would go a long way to making the custom song higher quality.
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I've got a question about how to author handshapes in sections where fingers are added or removed from a chord.
Im my case I have arpeggio-like sections like a 5-7 where the bass note is left ringing out while the note on the next string is strummed. Marking a handshape as-is works fine for this. However, later in the riff a finger added to play 5-9 or pulled off to play 5-5, and I'm not sure how to author the handshapes to properly support this. Each individual note has the correct fingering applied to it.
http://i.imgur.com/ET8xyhR.png
In this case the added/removed note is only played once before returning to the default hand position. I've tried marking those individual notes with their own handshape but this doesn't work properly in-game, where the new handshape will only show up for a frame or two since the note has no sustain, even if I added a sustain for marking the handshape and then removed the sustain. EOF would also give me a little hassle with this because I would be creating a handshape with only one note.
Another method I tried was making each individual note a chord with the unplayed notes marked as ghost notes but this didn't change the outcome. I also tried charting it as an arpeggio but that didn't operate the way I need it to either.
I suppose this isn't required to get a playable custom, but having the handshapes follow the song properly would go a long way to making the custom song higher quality.
Aquilae's Customs & WIP