Jump to content
The forums have been upgraded and will be undergoing changes within the next 48 hours.

Latest EOF releases (11-9-2025)

Featured Replies

  • 11 months later...
  • Replies 2.7k
  • Views 794.8k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Hi, folks. I'll be using this thread to maintain the latest versions of EOF in one place. To start, download and extract EOF 1.8RC13: https://ignition4.customsforge.com/eof You can keep th

  • Hi, folks. The latest hotfix (r1363) is in the first post. Changes are as follows: *Added a warning during save if any lyrics have extended ASCII or Unicode characters, as these aren't compatible wit

  • Hi, folks. The latest hotfix (r1378) is in the first post. Changes are as follows: *Improved GP import to process bend status for grace notes, it will apply a bend strength to the grace note correspo

Posted Images

Hello,

I've been trying to import Guitar Pro files but the file picker isn't showing them, seems like the filter is looking for .gp? files instead of .gp, Of course windows doesn't allow ? in file names so I cant rename the files to fit the filter.

guitarpro.png

10 hours ago, cyberunner23 said:

Hello,

I've been trying to import Guitar Pro files but the file picker isn't showing them, seems like the filter is looking for .gp? files instead of .gp, Of course windows doesn't allow ? in file names so I cant rename the files to fit the filter.

It's looking for gp? which includes gp3 gp4 and gp5. You can't just rename them since it can't read gp files you need to convert them using guitar pro or tux guitar to gp5/4/3.

gp are guitar pro 7 files and are not supported, gpx which are guitar pro 6 files also don't work.

Ea3cCUQ.png                                                                   「愛こそすべて ,ギルティキス」                                         Gh59blB.png

Utsu-P Discography                                           Modding thread (dead)                                        1000 songs hype

  • 5 months later...

Hi raynebc. Way too long no speak.  Hope you are well.

TRying to download the latest hotfix 9-26-2020 in the OP and it is a dead link, FYI.

"A dreamer is someone who wants beyond what is reasonable. A hero is a dreamer who cannot take no for an answer." (Martin Spina)

My Released CDLC - Blaze Bayley - Stare at the Sun & MacGyver Theme Song & Iron Maiden - No More Lies

Check out the Tech Notes Tutorial Version 1.1 // Chordify Tutorial Rough Draft.

  • Author

Forum ate my post...  Real life is too draining for me to have time or energy to program as of late.  I can't remember why I had multiple revisions of the latest hotfix, but I merged the latest files into one file set and put them on the old Mediafire account since I don't know what state the Ignition hosting is in:

https://www.mediafire.com/file/6xzg32k4a9gqwxs/eof_hotfix_%289-26-2020_4%29.zip/file

If that doesn't work for some reason, the latest full Windows build with hotfix seems to be available here:
https://ignition4.customsforge.com/eof

  • 6 months later...
  • Rocksmith Championship Organizer

You should update the link in Ignition - that does not work!!!

Rock! Rod.

-= Building a Guitar from Scratch with Absolutely No Woodworking Experience =-
-= Rodmans Shred Course =-
-= ROCK - Rodmans Course for Kids and Beginners =-

V I
-= Use your DLC library on multiple PCs w. autoupdate =- 

-= Join the Championship - cause the Championship is good for you =-
-= What´s my RANK again??? - check the 10-weeks Leaderboard and PLAYER Level =-
-= Put the Songs you want to be played into SONG SELECTION LIST =-

 

On 11/8/2016 at 8:32 PM, Vodka said:

I hated Royal Republic prev. time. I hate it this time too.

UPD: OK. I hate every song. I guess I need to stop.

 

  • Author

It took a while to load but it did serve the download.  Here are Mediafire mirror links in case Ignition goes down:
Windows EOF 1.8RC12:

https://www.mediafire.com/file/ih70h6p67iy77ka/eof1.8RC12.zip/file

Windows 9-26-2020 hotfix:

https://www.mediafire.com/file/6xzg32k4a9gqwxs/eof_hotfix_%289-26-2020_4%29.zip/file

Mac EOF 9-26-2020 build:

https://www.mediafire.com/file/4ueuex01ifs7qpy/EOF_%289-26-2020%29.app.zip/file

  • 1 year later...
  • 1 month later...

Any working version of EOF for Mac? I'm on Monterey 12.7.4 and can't open the application because it's outdated. If there isn't a working version, is there any other way to make CDLC?

  • raynebc changed the title to Latest EOF releases (1-14-2025)
  • Author

Unfortunately I still don't have a solution to build EOF in 64 bit.  However....

The latest hotfix (1-14-2025) is in the first post.  Changes are as follows:
*Improved new chart wizard so that OGG metadata can be imported when the OGG comment field names aren't in all capital letters.
*Fixed the 3D rendering non-SP, non-barre, GHL black/white slider gems to work with custom resources.
*Increased the number of events that can be handled during Rocksmith import from 200 to 300.
*Improved Sonic Visualizer import to support timings that define only a timestamp and no tempo.
*Fixed a bug with the previous hotfix where RS phrases, sections and events that were imported were deleted at the end of import.
*Adds a MIDI export addition from RoscoeSmith to export Clone Hero enhanced open notes for tracks that have a "[ENHANCED_OPENS]" text event.
*Adds an experimental "Beat>Export beat timings" that will create a timings.txt file defining beat positions as either milliseconds or 1/# intervals of a second, for cases where this may be useful in another application.
*Corrected the behavior of the "Click to change dialog focus" preference.
*Improved paste so that arpeggio/handshape phrases that are created will reflect the copied phrases' lengths.

  • raynebc changed the title to Latest EOF releases (1-23-2025)
  • Author

New hotfix is up.  Changes are as follows:

Quote

*Adds Rocksmith changes from iminashi's fork of EOF:
    Fix crowd speed events
    Add better chordshapes.xml
    Fix import of accent and ignore chord statuses
    Fix handshape export for chords followed by a split chord
    Export the first beat's position as the arrangement's offset
    Allow repeated chords with different ghosted notes to export within the same handshape phrase
*Improved the MP3 ID3 tag import capability in the new chart wizard so that extended ASCII characters can be handled in both the MP3 filename and in artist, song title and album title metadata.

  • raynebc changed the title to Latest EOF releases (1-29-2025)
  • Author

New hotfix is up.  Changes are as follows:

*Added the ability to author drum charts for the VR game "Drums Rock".  To enable this for a drum track, use "Track>Drums Rock>Enable Drums Rock".  The 3D preview will reflect the game's 6 lane drum layout (orange = high tom, blue = crash cymbal, yellow = snare, red = kick drum, green = ride cymbal, purple = low tom).  Drums Rock supports four difficulty levels (easy, medium, hard, extreme), each of which is defined as its own folder with audio and CSV files.  EOF will export the four standard difficulty levels of only one of the project's drum tracks to Drums Rock format during save ("PART DRUMS" if it has Drums Rock mode enabled, otherwise "PART REAL_DRUMS_PS" if it has Drums Rock mode enabled).  The only special technique that the game supports is drum rolls (marked with either "Note>Drum roll" or "Note>Special drum roll", they will behave the same for Drums Rock export).  With Drums Rock, the chart specifies how many times the drum must be hit within the drum roll, which is defined in EOF by naming each note in the drum roll with the number of times it should be hit.  If this number isn't defined appropriately, it will export as 3 by default.  Otherwise the defined drum roll count is displayed as note names which are located:  To the left of the note in the 3D preview and optionally above the note if you enable the "Top of 2D pane shows names" option in File>Preferences>Preferences.  Drums Rock expects charts to have a preview.ogg file, so EOF will nag you to define preview audio if it doesn't exist when you export Drums Rock files.  By default, EOF will author Drums Rock charts in that game's lane order (ie. lane 1 will be high tom instead of bass drum) so five lane drums is automatically enabled when you enable Drums Rock mode.  Drums Rock uses hand held controllers only, so only two gems are allowed to be played at any time.  For this reason, EOF will complain during save if any drum notes being exported to Drums Rock format have more than two gems and will automatically reduce them to two gems.  If a drum note would be forcibly reduced this way, the piano roll will render a maroon colored background behind affected notes, and the 3D preview will automatically show the note in the way it is to be reduced (the bass drum and snare drum gems have highest priority for being kept).

  • raynebc changed the title to Latest EOF releases (2-3-2025)
  • Author

New hotfix is up.  Changes are as follows:

*Re-assigned the SHIFT+E shortcut to the "Place RS Event" function.


*Re-assigned the F7 shortcut to the Rocksmith import function.
*Updated Drums Rock logic to reflect that chords in drum rolls are not supported.
*Added GP import logic to convert slide in from above/below notes into pitched slides that link to a note 1/16 beat after them, similar to the handling in Knaifhogg's EOF fork.
*Corrected the values of notes in Drums Rock export.

  • Author

New hotfix is up.  Changes are as follows:

Quote

*Corrected Drums Rock export to correctly save each difficulty's notes into its correct CSV.


*Corrected "Save as" logic to write Drums Rock folders to the selected destination folder instead of the already existing project path.
*Added logic to recreate tech notes when copying and pasting pro guitar notes into normal view (not tech view), only when copying and pasting within the same EOF instance.  Pasted tech notes will have their original positions within the copied normal notes, rounded to nearest millisecond.  The clipboard format has changed, so make sure to copy at least once before pasting again or the paste will malfunction.

  • raynebc changed the title to Latest EOF releases (2-5-2025 v2)
  • Author

New hotfix is up.  Changes are as follows:

*Added a "Track>Drums Rock>Drums Rock remap notes" function that will automatically convert notes from a typical Rock Band pro drums style authoring to Drums Rock style authoring.  By default this is: Rock Band's bass drum to Drums Rock's lane 4 kick drum, RB lane 1 (typically snare) to DR lane 3 snare, RB lane 2 tom to DR lane 1 tom, RB lane 3 tom to DR lane 1 tom, RB lane 4 tom to DR lane 6 tom, RB lane 2 cymbal (typically hi-hat) to DR lane 5 ride cymbal, RB lane 3 cymbal to DR lane 5 ride cymbal, RB lane 4 cymbal (typically crash) to DR lane 2 crash cymbal.  In case you want to change how these are converted, you can close EOF and manually edit the eof.cfg text file in EOF's program folder to edit the lane numbers of the drums_rock_remap_lane... variables to reflect what the in-editor lane tom or cymbal will convert to for Drums Rock.  When Drums Rock remapping is enabled, all notes in the piano roll will render with a maroon background to reflect that the note is going to be converted during export, and the 3D preview will reflect what it will display as in Drums Rock.  Keep in mind that before Rock Band 3, drum charts did not include cymbals and were authored the same as tom notes.  For example, hi hat was commonly authored as a lane 2 (ie. yellow) tom.  This older style of drum charting won't convert to Drums Rock as nicely unless you make corrections to apply cymbal notation as appropriate.


  • Author

New hotfix is up.  Changes are as follows:

*Moved "Note>Simplify chords" into a "Note>Simplify" menu.


*Added a "Note>Simplify>Chords (low)" function that behaves like "Simplify chords", except the lowest lane gem (instead of highest lane) is removed from each selected note.
*Added a "Note>Simplify>Cymbals" function that removes cymbal gems from each selected drum note.
*Added a "Note>Simplify>Toms" function that removes tom gems (lane 3, 4 or 5 gems that are not marked as cymbals) from each selected drum note.
*Added a "Note>Simplify>Expert+ bass drum" function that removes Expert+ bass drum gems from each selected expert difficulty drum note.
*Added a "Note>Simplify>Bass drum" function that removes bass drum gems from each selected drum note.
***Corrected the colors shown in the Note>Toggle, Note>Clear and "Edit>Clap notes" menus when Drums Rock mode is enabled.
***Fixed a bug with the GP import change in commit 4652625 that would apply the new logic to unpitched slide out notes instead of just slide in from above/below notes as intended.

  • Author

New hotfix is up.  Changes are as follows:

*Added a "Note>Simplify>String mutes" function that removes string muted gems from each selected pro guitar note.


*Added a "Note>Simplify>Ghost" function that removes ghost gems from each selected pro guitar note.
***Improved the "Note>Resnap>Resnap auto" function to honor the "Prefer MIDI friendly grid snaps" preference so that strange grid snap settings won't prevent notes from resnapping to a better grid position.
***Corrected the 3D preview of drum roll markers when the "Drums Rock remap notes" option is enabled.
***Corrected the GP import logic for slide in from above/below notes (again) to not break the import of unpitched slide out status.
***Added logic so that notes marked with "crazy" status (a status used for various purposes in EOF) with the Note>Crazy function will not be altered by the "Drums Rock remap notes" feature.  This way you can manually define how individual notes will export to Drums Rock format while letting all other notes be remapped.
***Updated Drums Rock export to copy album.jpg to each difficulty folder if it exists in the project folder.
***Updated Drums Rock export to write a Metadata.cfg file for each exported difficulty of the chart.  This file is used to upload a custom track to Drums Rock's Steam workshop and contains the difficulty level and various details from Song>Properties.  The description metadata is the chart author and loading text song property fields.  The tags metadata is the difficulty level and genre song property.
*Added logic to transpose applicable tech notes when transposing normal notes with Note>Transpose>Up/Down (ie. up/down arrow key).

  • raynebc changed the title to Latest EOF releases (2-19-2025)
  • Author

New hotfix is up.  Changes are as follows:

Quote


***Added logic so that a drum roll hit count can be defined as 0 to suppress the drum roll status for the note during Drums Rock export.  This may be desired because EOF enforces Rock Band rules where a drum roll in effect for one difficulty is in effect for all difficulties, you could allow a drum roll in higher difficulties and set the hit count to 0 in lower difficulties to manually force it to display as a normal note instead of a drum roll.  When a drum roll note is defined this way, it will be denoted with "!DR" notation below the note in the piano roll.
**Added logic so that the delete and "delete w/ lower diffs" functions will delete applicable tech notes when normal notes are deleted.  This will also apply to notes that are deleted due to having all gems toggled off or cleared.
**Added logic so that when notes are deleted during paste due to the "paste erases overlap" preference, applicable tech notes are also deleted.
***Corrected the "delete w/ lower difficulties" function to update the difficulty populated statuses.
*Improved Guitar Pro import to check for and remove conflicting techniques such as if a note is defined to have both hammer on and tap techniques at the same time.  Tap takes priority over hammer on and pull off, hammer on takes priority over pull off, string mute takes priority over palm mute, slap takes priority over pop.
*Updated piano roll rendering to display each bookmark's number.
***Corrected the logic that recreates handshape tags during paste.

  • raynebc changed the title to Latest EOF releases (2-27-2025)
  • Author

New hotfix is up.  Changes are as follows:

*Improved Guitar Pro import to apply the default charter name in song properties.


***Improved the writing of Metadata.cfg during Drums Rock export to not write blank fields separated by commas in the description and tags lines.  For now it's assumed that the description must be defined even if it is blank.
*Improved Drums Rock export to filter out unsupported filename characters when creating the export folders named with song metadata.
*Updated Drums Rock export to not include any commas in the song or artist names to info.csv if they are present, as this prevents the chart from working in-game.
*Added a "File>Import>Drums Rock" function that can be used if the current track is a drum track.  Since note timing in this format is in centiseconds instead of milliseconds, EOF will offer to repair the imported notes' grid snap if you import into a project that has at least two defined tempos.
*Added a "Song>Rocksmith>Fingering view" toggle option that changes the piano roll to display fingering values instead of fret values.  The background for the finger number text will be light blue instead of white to make it more noticeable when this view is in effect.  The F8 keyboard shrotcut was re-assigned from lyric import to this function.

  • raynebc changed the title to Latest EOF releases (3-11-2025)
  • Author

New hotfix is up.  Changes are as follows:

*Added a "RS2 export version 8 (DLC Builder) style XML" export preference to have EOF export high density chords without highDensity attribute and without chordnote subtags, identically to how Iminashi's EOF build does, to suit compatibility issues with DLC builder.


*Improved the prompt to automatically apply finger definitions for known chord shapes to have an option to highlight chords that could be updated automatically but apply no changes to them.
*Improved the "Edit frets/fingering" dialog to have < and > buttons to allow you to apply changes and seek to other notes without having to re-open the dialog.  << and >> buttons were also added that will seek to the previous or next note that lacks complete finger definitions.
**Improved fingering view so that notes without valid finger definitions will render with a red text box instead of blue to make it easier to see which notes need alteration.
*Updated the menu systems to remove items from the Song, Track, Note and Beat menus that aren't applicable for the active track, making these menus less cluttered.
*Stopped disabling the Clone Hero star power pathing functions in the Track menu when the drum track is active, since that game currently supports drums.
*Added the M menu accelerator to Note>Tremolo.
*Moved the T menu accelerator from Note>Toggle to Note>Trill.
*Added the L menu accelerator to "Note>Drum Roll>" submenu since this menu will now no longer display at the same time as the Note>Lyrics> submenu which also uses that accelerator.
*Added the O menu accelerator to "Note>Special Drum Roll>" since this menu will now no longer display at the same time as the Note>Hopo> submenu which also uses that accelerator.

  • raynebc changed the title to Latest EOF releases (3-13-2025)
  • Author

New hotfix is up.  Changes are as follows:

Quote

***Fixed a bug with the previous hotfix where when opting to manually update missing chord finger definitions during save, clicking cancel doesn't stop the prompting for updating the rest of the missing finger definitions.


*Added the ability to author open chords, by enabling the "Track>Phase Shift>Enable Open Strum" option and placing a gem on lane 6 at the same time as any other gems.  By default, open notes/chords export in a way that only works in Phase Shift, but if you add a text event of "[ENHANCED_OPENS]" anywhere in the track, or if you enable the new "MIDI export CH/YARG open note/chord markers" export preference, they will be written in a way that works with the rhythm game YARG.  Open chords are playable in YARG as chords that require that you fret only the buttons present for the chord and do not allow you to hold/anchor buttons from a previous note, allowing more complexity in chord-heavy parts of a chart.  If this export preference is not enabled, Phase Shift Sysex notation is used and has a limitation that an open chord of just lane 1 can't be defined as that is how an open strum is defined for Phase Shift.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.


Important Information

By using this site, you agree to our Guidelines. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. - Privacy Policy

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.