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phobos_a

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  1. Hi Albatross, Great job with the Moonsorrow CDLC! :) Do you have any more in the pipeline? (<cough>Jotunheim</cough><cough>Jaasta Syntynyt/Varjoijen Virta</cough>) Either would be epic :D \m/
  2. TBF the automation was more for uploading the finished TAB to songsterr (since I'd scored the whole studio version of the song including the drums, I thought I'd share it :) ). For RS I just wanted to make sure that nothing weird was going to happen when I imported the TAB into EOF but it's good to know that EOF don't care... :) Thanks for the tips, I'll give them a go and see how I get on :)
  3. Hi There, TL/DR version: I did a full band score in Guitar Pro 6 to build a CDLC from and the export to .gp5 is borked. The lead guitar has somehow rendered as a 6-string bass and the automation is all over the place. Anyone else who owns GP6 encounter the same issue? If so did you come up with a workaround? I'm totally stumped at the moment and don't really want to throw myself into making a CDLC if the initial tab file is ruined before I even start =/ Long Version: Following the CDLC tutorial, I went to songsterr and downloaded a tab for the song I was going to use as my first CDLC. The tab I downloaded was, to be generous, a half-assed attempt that had inconsistencies all over the place so I decided to make my own version. Being a music nerd I ended up scoring the whole band's parts (including additional guitar lines from the song that I was going to include as bonus arrangements). However, the export broke my arrangement. The lead guitar is now a 6-string bass. The automation is all over the place: Rhythm guitar 2 starts loud as hell and then drops to the initial fade-in level I had set, and then stays like that for the whole song.The same goes for Rhythm guitar 3.Harmonised lead guitar has random volume changes that I hadn't even programmed into the original .gpx fileBass guitar fades-in as programmed and then mysteriously drops-out (volume-wise) altogether after the first 8 bars of playing it's part.Although the drum sounds in guitar pro are, to put it generously, horrible. Nonetheless the drums have managed to sound even worse than the original. =/I have emailed guitar pro tech support in the hope of an answer but I was wondering if any of you guys had come up with a workaround for this issue....
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