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blingity

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  • Gender
    Male
  • Guitar
    Ibanez RG 120
  • Bass
    (Simulated) Fender Squier Stratocaster
  • Rocksmith
    Windows (Steam)
    Console/iOS

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  1. @@firekorn the latest test version did seem to address the 100% bug showing up (songs that for sure had it are showing more correct results, other songs are too). I have one other issue - I am seeing still that some of the songs that I converted are not showing up - they work fine in the PC version, there wasn't any error reported from converting them - they seem to just not show for some reason or other - would you have any advice on this issue?
  2. @@firekorn thanks i'll install the latest beta release and convert again.
  3. I downloaded the latest release version (August 2016) and used that - is there a beta release I can try it again with?
  4. Hello, Ran in to a couple of situations today trying to work between the PC and OSX versions. To start - thanks for all the hard work on the 100% mastery fix - however I may have uncovered some bugs in it (granted I'm probably not doing very common things, certainly not for common reasons). This be more of a question - but the situation I ran in to is that I repaired all of my PC CDLC with the beta Customs Forge Song Manager - and then took all of that repaired CDLC and used the RS Custom Song Toolkit to convert that PC CDLC to Mac - which I didn't get any errors, all the CDLC IS playable on OSX - however they all again suffer from the 100% mastery bug despite my repairing of said bug with the CFSM. So the question/suggestion is: Is there a possibility to do one of two things: Make the CFSM catch and repair any of the Mac CDLC files that I may have in my directory (even though it only runs in Windows), or is it possible that in the RS Custom Song Toolkit to implement a fix so that the 100% mastery bug doesn't crop back up when I convert from PC CDLC to Mac?
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