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DDC Error with Chicago Music Exchange 100 Riffs


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I tried to add dinamic difficulty to Chicago Music Exchange custom and get the following log:

2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : 
 RocksmithToolkitGUI.Program.Main 
 Version: 2.6.1.0-77e75115 

2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : 
 RocksmithToolkitGUI.Program.Main 
 OS: Microsoft Windows NT 6.1.7601 Service Pack 1 

2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : 
 RocksmithToolkitGUI.Program.Main 
 Command: "G:\descargas\RocksmithCustomSongToolkit\RocksmithToolkitGUI.exe"  

2015-02-25 10:07:26.9926 | RocksmithToolkitGUI.Program (ERROR) : 
 RocksmithToolkitGUI.Program.<Main>b__1 
 
MiscUtil
Void ReadInternal(Byte[], Int32)
Exception catched:

 
System.IO.EndOfStreamException End of stream reached with 4 byte left to read. Void ReadInternal(Byte[], Int32)    en MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size)
   en RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:línea 40
   en RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 212
   en RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 67
   en RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 53
   en RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 722
   en RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 244
   en RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 43
   en RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 298
   en RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 169
   en System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
   en System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) System.IO.EndOfStreamException: End of stream reached with 4 byte left to read.
   en MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size)
   en RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:línea 40
   en RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 212
   en RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 67
   en RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 53
   en RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 722
   en RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 244
   en RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 43
   en RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 298
   en RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 169
   en System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
   en System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)

I´m using the lastest version of Custom Toolkit

 

Thank you

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