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First CDLC at 90%, what to polish ?
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Question
ArguZ
Good evening..
I finally found some time to sit down, open pandoras box and start forging my first CDLC..
Ohhh boyyy...i guess the first one is hard for everyone but with the great tutorials by Alex360, Plum, Sceptic and others and a really great on i found on YT myself i came up with a pretty decent song.
I have good audio material, nice tab which I changed in Tux and reformatted in GoPlayAlong for roughly match the audio.
SonicVisualizer gave me a rock solid beat map for this ever changing rpm and even the DDC delivered decent results.
But...
I am sure there is a few things I can do before releasing to the public.
Especially because I am a big fan of quality work i want others to have a nice experience playing it.
So here my question : Would someone of the veterans please have a look at it ?
http://we.tl/cJ45hWj7BP
I think phrasing, tech notes and such might what is lacking at this moment.
My biggest concern is that the way the difficulty levels change is not really logical to me.
I would like to archive something where it keeps the main notes only, the stuff played on a full beat ...and truncates the ones in between.
Right now it feels more like it hides notes more randomly.
It's more about understanding next actions then technical problems i think, even if I have to mention that this EoF program is one of the hardest to use piece of code since the 80s ;)
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