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I made a cdlc. It shows up in the game but the game starts acting very strange when I try to play or riff repeat it.


theperson

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It shows up in the list of songs and looks like any other song with the album picture and the music playing. It allows me to tune the guitar to start playing it. When I try to play through the whole song, there is no noise except the audience and there is no scrolling. If I go into riff repeater and go to different sections, I can sometimes see notes but they are greyed out. If they aren't greyed out and I try to press space bar and play, no scrolling happens for several seconds and there is no noise but then it starts rapidly scrolling through all the notes and making a noise like it's skipping. I tried playing my song in Score Attack on Hard. It did no scrolling and after a few seconds gave me a gold pick for not missing any of the notes that it didn't give me.

 

When I created the psarc it gave me a warning saying there was no preview. I created it with the preview though (The file I selected in Custom Song Creator ends in _preview_04E340D8.wem). I went ahead and created it anyways without trying to fix the issue.

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I'm not exactly sure, but my guess would be that the game is using the preview audio, instead of the full song - and therefore it stops scrolling/playing after the 30 seconds of preview audio are up.

Make sure that the files are named correctly and that you select the correct file with the toolkit. The files should be named "songname.wem and songname_preview.wem." You may need to get rid of the random letters/numbers that Wwise adds on by manually renaming the files after the conversion.

You 'll want to select the non-preview .wem file from the toolkit. As long as the preview file is named as shown above, it will automatically find/use your preview file.

Hope this helps!

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