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Rocksmith

  1. Hey guys, I was hoping you could help me figure out why this error is preventing me from generating my dlc from the rocksmith toolkit: Package was generated with errors! See below: Error generate PC package: Could not find file 'C:\Users\DavidSillman\Appdata\Local\Temp\tmpA13A.dds'. Error generate Mac package: Could not find file 'C:\Users\DavidSillman\Appdata\Local\Temp\tmpA13A.dds'. You want to open the folder in which the package was generated? Nothing is inside the folder I told it to generate in, so this error appears to have been fatal. Has anyone had a similar problem?
  2. Every time I press the generate button on the toolkit it shows an error saying a bunch of stuff like my X360 file cant be loaded and a bunch of other stuff, but I unchecked the Xbox 360 box so why is it saying that?
  3. So I've just finishd a GP tab,and i can't export it because,when I name the tab and hit save it immediately close the program,and when i open the exported tab (the finishd tab) it says 'there was an error when opening thr guitar pro tab'. I can only save it as a 'gpx' file,but not i can't export it as a 'gp5'. https://www.dropbox.com/s/4fss9o5pl8v5ki5/Breaking%20Benjamin%20-%20Skin%20v.1.gpx?dl=0 here is the file,maybe you'ill have anoterh result.
  4. I've made a few custom dlc so far but all have had the same issue. Riff Repeater does not work, I have split the songs into sections as described by this tutorial: http://customsforge.com/topic/10520-creating-cdlc-tutorial-making-sections/ but when I go into the riff repeater and select one of those sections, nothing happens. The song does not play and the notes do not show up. Any ideas? Edit: I just want to say that the songs are fully functional when not using riff repeater.
  5. So again i'm working on a new song and EOF does'n noz import the guitar track normaly.I've imported the guitar pro track and in EOF it seems importead again the solo part and a bad outro part and some other parts. http://oi63.tinypic.com/23ih2e8.jpg http://oi65.tinypic.com/v6itkw.jpg http://oi65.tinypic.com/2cz3f49.jpg
  6. God,i have so many problems with CDLC making now....What can be the problem guys? http://oi65.tinypic.com/b64h20.jpg
  7. I'm gettin tired of this ' Erro export' thing.Gp don't want to import that part what is suposed to be the chprus part in the file.Can Anyone help?If you need the gp file here it is:https://www.dropbox.com/s/ytqsujrrcpkjflu/tears%20into%20wine%20problem.gp5?dl=0 http://oi67.tinypic.com/s60f88.jpg
  8. So i made a nother CDLC as usual and i wanted to creat DD,but when i hit generate button,this error apper.Can somone help me? Even i cant import the guitar part wich has no DD on it. WTF!?!?!? http://oi64.tinypic.com/1zf4ot0.jpg
  9. When ever i export my file i get this nice error message.Do anyone know what's the way to fix it? http://oi68.tinypic.com/bgd5d.jpg
  10. So i enterd rocksmith and it's said my save file are damaed and it cannot be loaded.How can i took my saves back?And every time i enter rocksmith it's says the same message.
  11. So i didn't noticed unti now,but somehow when i import the lead track(or any track) EOF just doesn't import it correctly. How can i fix this? http://tinypic.com/view.php?pic=28vq4k9&s=8#.VgxOEstsiG4 http://tinypic.com/view.php?pic=vmw688&s=8#.VgxOUctsiG4
  12. Hello, I am currently working on putting together another track but when it came time to actually generate the package I received this error. I've been trying for a while now to figure out where exactly its coming from but haven't had much luck. It's likely that I overlooked a step in the creation process. Has anyone here run into this before? http://puu.sh/kkApO/74697d7f85.png
  13. I somehow clicked the 'Submit' button when filling in the form to upload a CDLC and it added it twice to the list. Is it possible to delete one of the two?
  14. So even trough my tone cable is sucks i updated my CDLC,but when i hit the generate button in RS Tool Kit , i get this nice little f*ucking error! Any ideas? http://www.kepfeltoltes.hu/view/150906/strange_error_www.kepfeltoltes.hu_.png http://www.kepfeltoltes.hu/view/150906/strange_error_www.kepfeltoltes.hu_.png
  15. Hey guys I've been updating the bass arrangements on a custom and when I tried to generate DD with toolkit I'm getting this: http://i.imgur.com/NxuVLEy.jpg It happened the same with BPR and older toolkits.
  16. Hi guys, I just tried updating my toolkit, but got this error: Here is my log file.
  17. i'm having an issue with rocksmith 2014, it's doing it on the ps3 version and the PC one. for some reason, it won't tune down to B standard or lower but i tried it on my actual tuner and it worked but for some reason it wont work on rocksmith. does it have something to do with the CDLC? any help would be great! thanks!
  18. I updated the toolkit some hours ago to the newest version... since then I can't create new customs... it's about the .wem file... I never made a preview before since the toolkit automatically made one for me - this doesn't seem to work in the newest version (it says that the preview file couldn't be found). I don't even now how i can add the preview .wem in the toolkit.. theres only a box for the actual .wem but not for the preview... About the conversion: Can I do everything with the toolkit now? because I was used to open Wwise and do everything in there... Here's the log I am supposed to send: 2015-03-25 08:38:55.9304 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program.<Main>b__1 RocksmithToolkitLib Void Convert2Wem(System.String, System.String, Int32) Exception catched: System.Exception Wwise audio file conversion failed: Die Datei "F:\RSProject\Follow The Water\Follow the Water_A87855F1_preview.wav" konnte nicht gefunden werden. Void Convert2Wem(System.String, System.String, Int32) bei RocksmithToolkitLib.Ogg.Wwise.Convert2Wem(String sourcePath, String destinationPath, Int32 audioQuality) in c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Ogg\Wwise.cs:Zeile 23. bei RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.GetPackageData() in c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:Zeile 1202. bei RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcGenerateButton_Click(Object sender, EventArgs e) in c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:Zeile 330. bei System.Windows.Forms.Control.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) bei System.Windows.Forms.Control.WndProc(Message& m) bei System.Windows.Forms.ButtonBase.WndProc(Message& m) bei System.Windows.Forms.Button.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) System.Exception: Wwise audio file conversion failed: Die Datei "F:\RSProject\Follow The Water\Follow the Water_A87855F1_preview.wav" konnte nicht gefunden werden. bei RocksmithToolkitLib.Ogg.Wwise.Convert2Wem(String sourcePath, String destinationPath, Int32 audioQuality) in c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Ogg\Wwise.cs:Zeile 23. bei RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.GetPackageData() in c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:Zeile 1202. bei RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcGenerateButton_Click(Object sender, EventArgs e) in c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DLCPackageCreator\DLCPackageCreator.cs:Zeile 330. bei System.Windows.Forms.Control.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) bei System.Windows.Forms.Control.WndProc(Message& m) bei System.Windows.Forms.ButtonBase.WndProc(Message& m) bei System.Windows.Forms.Button.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
  19. Hello, about a few weeks ago, i was playing rocksmith just fine and with all the custom songs i have downloaded from http://search.customsforge.com/ as usual and the next day, its like everything changed...i used to be able to click on the "Rocksmith 2014" icon on my desktop and it starts up just fine and all but it started saying "make sure steam is running" and so i have tried having steam open and it still says the same thing and i have done "run as administrator" when launching steam and it seems to work ok but once i get in the game, the ONLY songs that are there are the default songs you get from the game. Not the custom songs OR the purchased songs i have. I submitted a Ubisoft support ticket and it helped a little. Like i was able to get the songs back but when i tried to play them, it froze at the screen with the amps just before the start of the song. So i got fed up with it and stopped messing with it for a while and just now, i went to see if anything magically changed and nope...all that is there is the default songs and YES, the custom songs ARE in the "DLC Folder"...I tried completely deleting Rocksmith 2014 from my computer and re-installing it but didn't seem to fix it.,..i tried searching google and nothing helped or was to old. This is, i guess one of those things where you turn off your computer one day and wake up or whatever the next day and everything changed or decided to not work.... So if ANYONE can help me and tell me how i can get everything back to normal; however it got messed up in the first place...that would be awesome. ANY additional information can be provided if need be. -Thank you
  20. When i try to create the psarc it gives me this error i dont know how to fix it. the file location is the right place and i am selecting the wem so why does it not work?
  21. I tried to add dinamic difficulty to Chicago Music Exchange custom and get the following log: 2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : RocksmithToolkitGUI.Program.Main Version: 2.6.1.0-77e75115 2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : RocksmithToolkitGUI.Program.Main OS: Microsoft Windows NT 6.1.7601 Service Pack 1 2015-02-25 10:05:46.3503 | RocksmithToolkitGUI.Program (INFO) : RocksmithToolkitGUI.Program.Main Command: "G:\descargas\RocksmithCustomSongToolkit\RocksmithToolkitGUI.exe" 2015-02-25 10:07:26.9926 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program.<Main>b__1 MiscUtil Void ReadInternal(Byte[], Int32) Exception catched: System.IO.EndOfStreamException End of stream reached with 4 byte left to read. Void ReadInternal(Byte[], Int32) en MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size) en RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:línea 40 en RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 212 en RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 67 en RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 53 en RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 722 en RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 244 en RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 43 en RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 298 en RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 169 en System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) en System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) System.IO.EndOfStreamException: End of stream reached with 4 byte left to read. en MiscUtil.IO.EndianBinaryReader.ReadInternal(Byte[] data, Int32 size) en RocksmithToolkitLib.Sng2014HSL.BpmSection.read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014HSL.cs:línea 40 en RocksmithToolkitLib.Sng2014HSL.Sng2014File.Read(EndianBinaryReader r) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 212 en RocksmithToolkitLib.Sng2014HSL.Sng2014File.ReadSng(Stream input, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 67 en RocksmithToolkitLib.Sng2014HSL.Sng2014File.LoadFromFile(String inputFile, Platform platform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\Sng\Sng2014File.cs:línea 53 en RocksmithToolkitLib.DLCPackage.Packer.UpdateSng2014(String songDirectory, Platform targetPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 722 en RocksmithToolkitLib.DLCPackage.Packer.Pack2014(String sourcePath, String saveFileName, Platform platform, Boolean updateSng) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 244 en RocksmithToolkitLib.DLCPackage.Packer.Pack(String sourcePath, String saveFileName, Boolean updateSng, Platform predefinedPlatform) en c:\projects\rocksmith-custom-song-toolkit\RocksmithToolkitLib\DLCPackage\Packer.cs:línea 43 en RocksmithToolkitGUI.DDC.DDC.ApplyPackageDD(String file, String remSUS, String rampPath, String cfgPath, String& consoleOutputPkg, Boolean keepLog) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 298 en RocksmithToolkitGUI.DDC.DDC.bw_DoWork(Object sender, DoWorkEventArgs e) en c:\projects\rocksmith-custom-song-toolkit\RocksmithTookitGUI\DDC\DDC.cs:línea 169 en System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) en System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) I´m using the lastest version of Custom Toolkit Thank you
  22. Hi there, First time coming across this problem. Used USC to create my lyrics, everything is saved normally as a .txt file. When I import into EoF I got a pop-up error message saying error invalid lyric file. I haven't done anything differently from my succesful CDLCs. I just packed it without lyrics and it works fine. Any ideas on troubleshooting this? P.S. I tried to re-tap lyrics again from scratch in case and I am getting the same error message when importing to EoF.
  23. I have everything on default and have tried shift + F5 but no content is loading on ignition search. http://prntscr.com/5qcwa0 above is a printscreen of the problem. Thanks
  24. It shows up in the list of songs and looks like any other song with the album picture and the music playing. It allows me to tune the guitar to start playing it. When I try to play through the whole song, there is no noise except the audience and there is no scrolling. If I go into riff repeater and go to different sections, I can sometimes see notes but they are greyed out. If they aren't greyed out and I try to press space bar and play, no scrolling happens for several seconds and there is no noise but then it starts rapidly scrolling through all the notes and making a noise like it's skipping. I tried playing my song in Score Attack on Hard. It did no scrolling and after a few seconds gave me a gold pick for not missing any of the notes that it didn't give me. When I created the psarc it gave me a warning saying there was no preview. I created it with the preview though (The file I selected in Custom Song Creator ends in _preview_04E340D8.wem). I went ahead and created it anyways without trying to fix the issue.
  25. I have rocksmith for the PS3, and I've been trying to extract tab from the PC version of a file I found here. I open the program and get an error, then click continue to ignore it, and the program opens but won't extract anything. Every time I open rocksmithtotab I get this error: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text **************System.NullReferenceException: Object reference not set to an instance of an object. at RocksmithToTabGUI.RocksmithLocator.SteamFolder() at RocksmithToTabGUI.RocksmithLocator.SteamLibraryFolders() at RocksmithToTabGUI.RocksmithLocator.Rocksmith2014Folder() at RocksmithToTabGUI.MainWindow.MainWindow_Load(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies **************mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll----------------------------------------RocksmithToTabGUI Assembly Version: 1.0.5357.30038 Win32 Version: 0.9.8.0 CodeBase: file:///C:/Users/HP-QUAD/Desktop/Rocksmith%20Suite/RocksmithToTab/RocksmithToTabGUI.exe----------------------------------------System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll---------------------------------------- ************** JIT Debugging **************To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled. For example: <configuration> <system.windows.forms jitDebugging="true" /></configuration> When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box.
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