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Found 37 results
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Bug import custom song
Hi =D, I buy rocksmith with all dlc including the dlc to add new song song (from custom forge), I download the D3DX9_42.dll and put in C:\Program Files (x86)\Steam\steamapps\common\Rocksmith2014 Download song from http://ignition.customsforge.com/ like "Hells Bells", I get ACDC_Hells-Bells_v2_0_p.psarc and I put in C:\Program Files (x86)\Steam\steamapps\common\Rocksmith2014\dlc Launch the game go to learn a song but no Hells bells in track list :'( SomeBody can help me, Please =) I'm on windows 10
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Can't load saved package tiwh latest toolki
I had to get an older version : Here my log: 2016-12-11 17:36:56.9499 | RocksmithToolkitGUI.Program (INFO) : RocksmithToolkitGUI.Program.Main Version: 2.7.1.0-7b2192c8 (32 bit) OS: Microsoft Windows NT 6.2.9200.0 (64 bit) Runtime: v4.0.30319.42000 JIT: MsX86 2016-12-11 17:37:05.1259 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program+<>c.<Main>b__1_1 RocksmithToolkitGUI Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) Exception catched: System.NullReferenceException Object reference not set to an instance of an object. Void FillPackageCreatorForm(RocksmithToolkitLib.DLCPackage.DLCPackageData, System.String) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.LoadTemplate(String dlcLoadPath) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) System.NullReferenceException: Object reference not set to an instance of an object. at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.FillPackageCreatorForm(DLCPackageData info, String filesBaseDir) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.LoadTemplate(String dlcLoadPath) at RocksmithToolkitGUI.DLCPackageCreator.DLCPackageCreator.dlcLoadButton_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) 2016-12-11 17:44:11.2048 | RocksmithToolkitGUI.Program (ERROR) : RocksmithToolkitGUI.Program+<>c.<Main>b__1_1
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Search filter crashing JIT
Everytime I write even one letter in the search box I get this JIT Exception Consultez la fin de ce message pour plus de détails sur l'appel du débogage juste-à-temps (JIT) à la place de cette boîte de dialogue. ************** Texte de l'exception ************** System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à CustomsForgeSongManager.UControls.SongManager.<>c__DisplayClass21.<SearchCDLC>b__1e(SongData x) à System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() à System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) à System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) à CustomsForgeSongManager.UControls.SongManager.SearchCDLC(String criteria) à CustomsForgeSongManager.UControls.SongManager.cueSearch_KeyUp(Object sender, KeyEventArgs e) à System.Windows.Forms.Control.OnKeyUp(KeyEventArgs e) à System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m) à System.Windows.Forms.Control.ProcessKeyMessage(Message& m) à System.Windows.Forms.Control.WmKeyChar(Message& m) à System.Windows.Forms.Control.WndProc(Message& m) à System.Windows.Forms.TextBoxBase.WndProc(Message& m) à System.Windows.Forms.TextBox.WndProc(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Assemblys chargés ************** mscorlib Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- CustomsForgeSongManager Version de l'assembly : 1.2.7.9 Version Win32 : 1.2.7.9 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/CustomsForgeSongManager.exe ---------------------------------------- System.Core Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- CFSM.GenTools Version de l'assembly : 1.0.0.0 Version Win32 : 1.0.0.0 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/CFSM.GenTools.DLL ---------------------------------------- DF.WinForms.ThemeLib Version de l'assembly : 1.0.0.0 Version Win32 : 1.0.0.0 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/DF.WinForms.ThemeLib.DLL ---------------------------------------- DataGridViewTools Version de l'assembly : 1.1.0.0 Version Win32 : 1.1.0.0 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/DataGridViewTools.DLL ---------------------------------------- System.Xml Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms.resources Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- System.Configuration Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- Microsoft.GeneratedCode Version de l'assembly : 1.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- DLogNet Version de l'assembly : 1.0.0.0 Version Win32 : 1.0.0.0 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/DLogNet.DLL ---------------------------------------- RocksmithToolkitLib Version de l'assembly : 2.7.1.0 Version Win32 : 2.7.1.0 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/RocksmithToolkitLib.DLL ---------------------------------------- HtmlRenderer.WinForms Version de l'assembly : 1.5.0.0 Version Win32 : 1.5.0.0 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/HtmlRenderer.WinForms.DLL ---------------------------------------- HtmlRenderer Version de l'assembly : 1.5.0.0 Version Win32 : 1.5.0.0 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/HtmlRenderer.DLL ---------------------------------------- System.Security Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Security/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Security.dll ---------------------------------------- Accessibility Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- Newtonsoft.Json Version de l'assembly : 6.0.0.0 Version Win32 : 6.0.4.17603 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/Newtonsoft.Json.DLL ---------------------------------------- System.Data.SqlXml Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Data.SqlXml/v4.0_4.0.0.0__b77a5c561934e089/System.Data.SqlXml.dll ---------------------------------------- X360 Version de l'assembly : 1.0.0.41 Version Win32 : 1.0.0.41 CodeBase : file:///C:/Program%20Files%20(x86)/CustomsForgeManager/X360.DLL ---------------------------------------- Microsoft.GeneratedCode Version de l'assembly : 1.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.GeneratedCode Version de l'assembly : 1.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.CSharp Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll ---------------------------------------- Anonymously Hosted DynamicMethods Assembly Version de l'assembly : 0.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll ---------------------------------------- mscorlib.resources Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.1586.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll ---------------------------------------- ************** Débogage JIT ************** Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette application ou cet ordinateur (machine.config) doit avoir la valeur jitDebugging définie dans la section system.windows.forms. L'application doit également être compilée avec le débogage activé. Par exemple : <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Lorsque le débogage juste-à-temps est activé, les exceptions non gérées seront envoyées au débogueur JIT inscrit sur l'ordinateur plutôt que d'être gérées par cette boîte de dialogue.
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Using the 100% mastery fix only single CDLCs?
Sorry if this has been discussed before but I couldn't figure it out myself. My question is can I use the "CFSM" program to fix only specific CDLCs?? I know that it is meant to fix your "dlc" folder and I already did it,but since then,I've downloaded some new CDLCs and I'm not sure if they don't have the 100% bug on them. Also, if I generate my (e.g:new song for Rocksmith) will that have the issue as before or there was an update for RSToolKit to handle this ? Thanks!
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Ctrl+Click bug when browsing an individual charter's songs
I'm not sure if this is new since the recent updates, but today I've noticed that if I click on a link of the charter's name in Ignition to browse the list of their submissions, and then I ctrl+click to download a song, it opens up a number of tabs, seemingly related to how many songs that charter has in their list. For example, if I ctrl+click on a song in my list it opened up 5 tabs (I have more than 5 submissions, so I'm not sure where the number comes from). All five of the tabs got stuck at "Waiting for customsforge.com...", so I can't say for sure what they were trying to open. I also tried Nacholede's list, and well... I didn't count the how many tabs opened but there were far more than 5. :lol: The bug only seems to affect the nested list provided when clicking on a charter's name link on a song's "pop up window". I cannot reproduce the bug anywhere else. I apologize in advance if this is already mentioned somewhere under some "Known Bugs" listing.
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RS2014 Tone stuck after playing a song?
Hey all, First post here but I love this community and what it does. I am having an issue with Rocksmith and I am not sure if its the song or my PC that is playing up. When I try and play this custom song http://customsforge.com/page/customsforge_rs_2014_cdlc.html/_/pc-enabled-rs-2014-cdlc/another-day-r4326 After playing it Rocksmith is stuck in the tones that the track uses, I cannot even switch using the tone switcher keys. I have to reset the game to play other songs after it. Any ideas how to fix?
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[Stable][1.0.0.6] Open DLC Location Exception
Description: I cant use the right click menu to access DLC Location in Song manager. While it works in Duplicates tab with Explore System Info: Windows 10 64bit .NET Framework 1.0 not installed.NET Framework 1.1 not installed.NET Framework 2.0 service pack 2.NET Framework 3.0 service pack 2.NET Framework 3.5 service pack 1.NET Framework 4.0 Client installed.NET Framework 4.0 Full installed.NET Framework 4.5 installed Reproduction steps: 1. Start the app and wait for it while it rescans your CDLCs 2. Right click on any CDLC 3. Click on Open DLC Location Exception Short exception (translated by me) The column nammed Path is unknown. Name of the parameter: columnName Full Exception Consultez la fin de ce message pour plus de détails sur l'appel du débogage juste-à-temps (JIT) à la place de cette boîte de dialogue. ************** Texte de l'exception ************** System.ArgumentException: La colonne nommée Path est introuvable. Nom du paramètre : columnName à System.Windows.Forms.DataGridViewCellCollection.get_Item(String columnName) à CustomsForgeManager.UControls.SongManager.cmsOpenDLCLocation_Click(Object sender, EventArgs e) à System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) à System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) à System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) à System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) à System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) à System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) à System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) à System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) à System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) à System.Windows.Forms.Control.WndProc(Message& m) à System.Windows.Forms.ScrollableControl.WndProc(Message& m) à System.Windows.Forms.ToolStrip.WndProc(Message& m) à System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Assemblys chargés ************** mscorlib Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- System Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- CustomsForgeSongManager Version de l'assembly : 1.0.0.6 Version Win32 : 1.0.0.6 CodeBase : file:///C:/Users/BH/AppData/Local/Apps/2.0/8L6J873T.MMJ/0MOGQ289.9GT/cust..tion_8b363383a6af7bbc_0001.0000_3a44efbb922ebe62/CustomsForgeSongManager.exe ---------------------------------------- System.Core Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- DLogNet Version de l'assembly : 1.0.0.0 Version Win32 : 1.0.0.0 CodeBase : file:///C:/Users/BH/AppData/Local/Apps/2.0/8L6J873T.MMJ/0MOGQ289.9GT/cust..tion_8b363383a6af7bbc_0001.0000_3a44efbb922ebe62/DLogNet.DLL ---------------------------------------- System.Windows.Forms Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Deployment Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Deployment/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Deployment.dll ---------------------------------------- System.Configuration Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- RocksmithToolkitLib Version de l'assembly : 2.6.1.0 Version Win32 : 2.6.1.0 CodeBase : file:///C:/Users/BH/AppData/Local/Apps/2.0/8L6J873T.MMJ/0MOGQ289.9GT/cust..tion_8b363383a6af7bbc_0001.0000_3a44efbb922ebe62/RocksmithToolkitLib.DLL ---------------------------------------- Microsoft.GeneratedCode Version de l'assembly : 1.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms.resources Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- zlib.net Version de l'assembly : 1.0.3.0 Version Win32 : 1.0.3.0 CodeBase : file:///C:/Users/BH/AppData/Local/Apps/2.0/8L6J873T.MMJ/0MOGQ289.9GT/cust..tion_8b363383a6af7bbc_0001.0000_3a44efbb922ebe62/zlib.net.DLL ---------------------------------------- Newtonsoft.Json Version de l'assembly : 6.0.0.0 Version Win32 : 6.0.4.17603 CodeBase : file:///C:/Users/BH/AppData/Local/Apps/2.0/8L6J873T.MMJ/0MOGQ289.9GT/cust..tion_8b363383a6af7bbc_0001.0000_3a44efbb922ebe62/Newtonsoft.Json.DLL ---------------------------------------- System.Numerics Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll ---------------------------------------- System.Xml.Linq Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll ---------------------------------------- Microsoft.GeneratedCode Version de l'assembly : 1.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.GeneratedCode Version de l'assembly : 1.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- mscorlib.resources Version de l'assembly : 4.0.0.0 Version Win32 : 4.6.79.0 built by: NETFXREL2 CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll ---------------------------------------- ************** Débogage JIT ************** Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette application ou cet ordinateur (machine.config) doit avoir la valeur jitDebugging définie dans la section system.windows.forms. L'application doit également être compilée avec le débogage activé. Par exemple : <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Lorsque le débogage juste-à-temps est activé, les exceptions non gérées seront envoyées au débogueur JIT inscrit sur l'ordinateur plutôt que d'être gérées par cette boîte de dialogue.
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DDC does chord bends wrong.
The orange string is turned into an actual string rather than be apart of the chord later on in the dynamic difficulty. this should be just the D#5 Chord without the orange string/bend. *same with A#5* the dynamic difficulty will build up to a D#5/A#5 with the orange string but this is not how it should do it. What it would be when it reaches the level of difficulty it needs to reach:
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Dynamic Difficulty Creator Bug
So I saw no one addressing this and so here we are. I'm trying to add dynamic difficulty the easy way by using the dynamic difficulty creator included with the tool kit, however it removes my CDLC's album cover from the CDLC, and yes, I've confirmed it is indeed that particular program that does it. Anyone know how I can fix this without manually adding in the difficulty myself, its very bizarre that this happens.
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Running CFSM just launches the uninstaller.
I've had to reinstall CFSM multiple times now. After a few times of launching it, rather than launch the manager, it launches the Setup instead and asks if I want to perform a clean install. Why does it keep doing this?
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EOF Starts and then freezes
I run EoF (yes I have latest and Hotfix) and it manages to open. I get the little editor box with a gray canvas and thats it. If I CTRL ALT DEL and go to task manager sometimes the gray canvas loads, and I can interact with mouse hover but as soon as I click it freezes again. Even the taskbar upon clicking crashes immediately.
- missing sound effects
- Can not find file path
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Songs with the same name bug
Maybe someone had this issue before but i dont even know, what to search. I dont know, how to describe it correctly, but the things are: I've download Children of Bodom - Downfall and Exodus - Downfall. Game shows me Exodus - Downfall with CoB art on it. They work great separated, but as soon as i put them both in dlc folder - this happenes. Exodus eats CoB and wear it's skin. Sometimes it says CoB - Downfall, but music is Exodus one I have Bullet for my Valentine - Dead to the World and Nightwish - Dead to the World. So i can see BFMV fine and play it, but Nigtwith just says that it is Nightwish. Art and sound are BFMV. So... what is this? Id error? How to fix it?
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Visual glitch in chords self-made CDLC
Hello, I recently tried my hand in making my own CDLC. However, I've ran into the problem - strings that are unused in chords are horribly artifacting/glitching, making the whole note highway unreadable. I've tried to regenerate it and redo it once again, but to no avail. Any help would be greatly appreciated, thanks in advance. Screenshot of said glitch: https://puu.sh/usB3j/7f426bf2d9.jpg
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Cant choose section on specific song in riff repeater.
Hello dear forum mates. My issue is with a specific CDLC song: Itoshisa wa fuhai ni tsuki - dir en grey When I try to select a certain part to practice in riff repeater i cant select it at all. Oddly enough it works when i select lead guitar and NOT rhythm guitar. I think its the c.psarc file itself. Its called DIR-EN-GREY_Itoshisa-wa-Fuhai-ni-Tsuki_v1_p.psarc and i found it here on the forum. I've really wanted to learn the riffs of this song for years and now when i finally got the chance i cant repeat the riffs! PLS HALP
- 1 reply
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- bug
- cdlc
- dir en grey
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2 CDLC not showing up in game even with ID updater
Hey! So Trivium's The Deceived and Like light to flies are not showing up in game even after I updated their ID like I do with all my CDLC because I don't own Cherub Rock but I bought Toxicity instead. The ID update as always worked and even for other old CDLC from 2014 like Gunshot to the head or Ascendancy. I just saw a guy posting a playthrough on youtube of Like light to flies using that same old file from 2014 so it should work. Any help would be greatly appreciated.
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Rocksmith won't launch with new D3DX9_42.dll
Hello, I've recently bought Rocksmith on steam and wanted to try using the CDLC. I'm able to see the CDLC in Rocksmith 2014 by just placing them in the dlc folder but they freeze as soon as I play them. So far everything normal, my problem is that when I put the D3DX9_42.dll in my rocksmith folder, the game doesn't launch at all. (I don't have a D3DX9_42.dll in my normal game directory normally) I have a rocksmith.exe in my Task manager using 18Mb memory and 0% processor and nothing else happens when the dll is in the game folder. The game does run perfectly fine without it though, but I can't use CDLC... I tried uninstalling/re-installing, integrity check / restarting here and there / launching as admin / different windows compatibility. Does someone have any idea what would be the problem ? I'm on windows 10 with a pretty solid computer
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Metallica_Fade-to-Black-no-lead-A440_v1_p.psarc won't show up
Every other song I've put into the dlc folder works except for this one, and other versions of fade to black(multitrack) tried renaming the file so that the syntax/format matched other songs that have microtonal tunings but it didn't work.
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Actually it's about dlc not cdlc. Only standard songs are showing up.
I have a technical issue with rocksmith. Half a year ago I had DLCs and CDLCs installed and everything was working. Now as I installed Rocksmith 2014 without CDLC on another laptop the game is still working but only standard songs are showing up in my library. After reinstalling the game nothing changed. But I actually solved the problem myself because Ubisoft wasn't helpful at all. I created a new in game account and all DLCs were in the library. Can I transfer my progress from one account to another or is there a solution to fix the library of my former account? Thank you for your help :-)
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Help with CDLC
Recently I decided to try to repair my CDLC that had the 100% bug, from 93 songs 14 seem to fail the repair. 5 are corrupt and 9 are maxfive is there a way to fix these CDLCs?
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Too wide fret highway...
Hi, I've been using CostumForge for a while now, and I seam to run into this problem from time to time. When ever I play for example, Way Away - Yellowcard, Some parts of the songs seams to be designed by someone with a dual monitor set up, since some of the chords dissiperar out to right side of my single monitor. Any one knows if there is a way to fix/convert these songs to fit for us with single monitor? It's really annoying when you can see the chords but misses the timing cause it disappears out of frame.
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Fretboard not scrolling.
On certain CDLC songs, the fretboard will stay in a certain area without moving (i.e. frets 2-10) and will not scroll down even if there are notes on the 15th or 20th fret. If needed, I can provide pictures.
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Noticed a Minor Ignition Bug
Nothing important, but after changing my username a while back I noticed that it still has my old username for all of my CDLC under "Created by..." in each song's info.
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RS2014 RealTone Cable Issue
Hi all, So I've been playing Rocksmith for a good few years now, but I just recently encountered an issue that I can't seem to resolve. The issue is deceptive in that it sounds simple but I think it's a lot more complicated than I'd like it to be. The realtone cable for my Rocksmith is apparently no longer being detected, which has led to both games no longer being playable. The cable is detected by Windows but does not produce any sound. My assumption is that there's something inside the cable itself that has been ripped apart by the years of use (I bought it back in 2016), which would require purchasing a new one (though I'd really rather not, considering they go for no less than £25). The reason why this confuses me is that, if Windows can pick up the USB, why does RS not just assume that the cable is there (even if it is ripped through on the inside)? Does having the current flow from the computer to the guitar make a difference there (for example, if it were working and I unplugged the jack from the guitar, would it state that the cable has not been detected there as well)? For sake of ease, I've attempted to reinstall drivers and tried different guitars to no avail. I'm assuming it's just the cable having entirely worn down, which means I'll just go out of my way to buy a new one, but I'd like to be 100% certain it isn't a software error first. One final question: if it is the cable, is there an easy way to check and be sure? Thanks in advance.