Jump to content

Search the Community

Showing results for tags 'Score Attack'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CustomsForge
    • News & Announcements
    • Ignition4 Search
  • General
    • Rocksmith Remastered
    • Rocksmith Championship
    • Music Discussion
    • Off-Topic
  • Rocksmith CDLC
    • Workshop
    • Learning Guitar & Bass
  • Rocksmith 2014 Remastered Tools
    • CustomsForge Song Manager
    • Editor on Fire
    • DLC Builder
    • RSPlaylist / RockSniffer
    • Mods & Projects

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Website URL


Steam


Twitter


Twitch


Discord


Location


Interests


Guitar


Bass


Favorite Bands


Rocksmith

Found 1 result

  1. So this post is to kind of pose a question on how the scoring system works for Score attack. Different versions of the same song seem to have different scores, I.e. Killing in the name of CDLC had 1200+ notes on Bass, and the Official DLC has roughly 800 notes, yet there is a discrepancy in scores, shown here: CDLC http://s2.postimg.org/y8tjet8i1/2014_12_07_00006.jpg Official DLC http://s22.postimg.org/pmwubqj69/2014_12_09_00005.jpg If anyone wants to test this and put it into an algorithm, I am curious as to how note values are judged, maybe if we know how it is used we can use it to boost higher scores(which I know about 1% of people here care about, but it is still something I've been curious about).
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. - Privacy Policy