Project files here; https://drive.google.com/folderview?id=0B6NOdRrJsHm8ZDIxSGxPVzRYT1E&usp=sharing Short version, I'm creating my own DD for this track - and while levelling works (to an extent) 100% mastery isn't possible. It's most obvious on the bass path, the first few purple bars for eg, show zero notes in game at max difficulty. I'm sure this is a result of the way I'm making the DD (copy master track into lower levels and deleting notes I don't want on that level), but advice on how to fix it would be appreciated - and perhaps adding a check / warning in EoF when someone does something stupid (like I am) might be worthwhile. The Lead / Rhythm paths suffer a similar issue, all notes seem to appear, but the mastery %'s don't match the accuracy ones. Other semi related notes; * EoF hotfix as of today applied. (thanks for the sustains going into another section check!) * I know there are other issues with the chart, link nexts and FHP etc, but the focus is on getting the DD how I want it for now. * I know the L/R paths are switched in my EoF project file, I can never remember the correct path name from the list - can we maybe change the path names in EoF so they reflect what RS and the toolkit call them? http://i.imgur.com/HLJu6YF.jpghttp://i.imgur.com/s5SPYZh.jpghttp://i.imgur.com/elnqeKK.jpg