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lovrom8

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Everything posted by lovrom8

  1. RENAMER If this feature Organize Artist Name Subfolders that we mentioned before on Song Manager won't do it for you, you can customize filenames of your songs to your liking. Meaning that renamer will name those files to a template that you provide. Buttons: CLEAR TEMPLATE –clean the Renaming template textbox PREVIEW – you can see what a renamed song would look like in the Log (at the bottom) RENAME ALL SONGS – will rename all songs in your collection (both CDLC and ODLC), unless Rename only the songs that are selected in Song Manager is selected, when it will only rename those that are selected (go back to Song Manager, and select those songs that you want to rename) Options: Remove spaces from new names – trim all whitespaces from the renamed filename (eg. Abba Mamma Mia_p.psarc becomes AbbaMammaMia_p.psarc) Delete empty directories after renaming – if you have had some different naming/folder structure before renaming, CFSM can delete those now unused folders 'The' Mover – also if any of the categories included in your tempalate contains a 'The' article, it can be moved to the end, so that it won't interfere with alphabetic sorting and that kind of stuff. SORTING INTO FOLDERS AND SUBFOLDERS - You can rename your songs in a way that they will get sorted into folders What the structure will look like depends on how you format the template using the double backslash operator. USAGE: folder_name\\filename EXAMPLE:\\_ This will result into your songs being sorted in folders by the artist and each of this artist's song will be put in that folder. (eg. all Bon Jovi songs in one folder, all Soilwork songs in an other folder, etc.) NOTE 1: you can use same operators multiple times in a template, example: \\_- artist's name will be included both in the folder name and in the song name NOTE 2 (test before releasing): you can have multiple subfolders, eg. you can sort your collection per artist and then every artist's song collection per tuning by doing using something like this - \\\\_ NOTE3: This however will not move or rename any of your officially purchased dlc files, since that would cause issues if you ever had to „verify game files“ through Steam. Also, there's some examples explained on the tab itself.
  2. DUPLICATES CFSM can be used to detect two uniquely different types of duplicates. Press the Show SongInfo/PersistentID link label to toggle the different types: Songs with duplicate DLC Key, or duplicate Artist, Title, and Album are shown when SongInfo is selected, if there are any. The seaerch is not case sensitive and ignores non-alphanumeric characters. (See Duplicates Type 1 screenshot below.) Songs with duplicate Persistent ID's are shown when PersistentID is selected, if there are any. Songs that have duplicate Persistent ID's are responsible for in-game crashing. (See Duplicates Type 2 screenshot below.)It’s always a good idea to keep your song collection clear of duplicates in order to prevent possible conflicts and crashes inflicted by older/matching versions of the same song. SELECTING DUPLICATES: You can use Select all/None link label to, obviously, select all songs. That it not something we recommend doing, because not only will you get rid of duplicates, you will get rid of all newer and older versions of those songs. Instead we recommend using the link label Select All Older Versions which will select the oldest song version/all older versions in case you have multiple versions of the same song. If both duplicates are the same version, the first one in the list will be selected, so... WARNING: glance over the list of duplicates and make sure that you actually want to delete all the selected duplicates (eg. if you have two purposely different versions of the same song) DELETING DUPLICATES: When you are sure that everything is okay, right-click on any of the selected songs, press Delete Songs from the drop down menu and duplicates will be gone. Right-clicking on a song will also show other options, such as, Enable/Disable Songs, Move Songs, and more. Duplicates Type 1 - Same Artist, Title, and Album and/or DLC Key Duplicates Type 2 - Same Persistent ID Edited by Cozy1
  3. ARRANGEMENT ANALYZER If you feel like doing some statistical analysis on your song collection, you can use the Arrangements Analyzer tab to get all the metadata like Max DD Level, Number of each Chord seperately or base Tuning Pitch for each arragement in your songs. Due to the fact that this metadata is different for each arrangement, there’s one row for every path that a song has (Lead, Bass, Rhythm, …) COLUMNS: Not all columns are available from the get go, so you can enable them in the same fashion as in the Song Manager tab by right-clicking on the column names and picking the columns that you want to enable or by going to the Settings tab and enabling multiple columns at once there. (FYI, the set of columns changes depeding on which tab you were viewing right before you opened Settings) EXPORT:You can export your data collection in different format using the same Export button as before. Export it in CSV to edit it in worksheet apps, in BB Code or HTML to use it in the forum or in either XML or JSON. VOCAL ARRANGEMENTS: You can include Vocals arragement by clicking on “Include Vocals”, in the lower right corner, this is off by default, since there is alack of countable stuff in the normal Vocals arrangement. COOL TIP: Any selections made in Arrangement Analyzer are automatically transferred to other CFSM tabmenu datagrids. This allows extended access to the features of the other tabmenus. As an example, if you make song selections by checking the Select column checkbox in Arrangement Analyzer, and then switch to Song Manager, these song selections will be transferred to Song Manager. You can then Edit, Delete, Repair, Tag or apply any other feature from Song Manager to the selected songs. Edited by Cozy1
  4. REPAIRS So you have heard of reparing your collection with CFSM in order to prevent the game from counting your percentages wrong or you want to get rid of those silly repetitive chord shapes, but would like to know more before you mess up your whole collection? Well, you've come to the right place! NOTE: ODLC and Song Pack files may not be repaired. ______________________________________________________________________________________________________ GENERAL Those blue clickable things in the 'Repairs' menu are your main options. When you are sure you are okay with the settings, click on the green Run Selected Repair Options button, sit back and enjoy! OPTIONS Skip Previously Remastered CDLC = skips previously fixed CDLC - because repairing songs is a fairly complex process, it can greatly speed up the process if you don't re-repair those things that already have been repaired Add Dynamic Difficulty (DD) = aside from being a very useful feature if you are getting started with RS and guitar in general, adding Dynamic Difficulty will stop the game from counting how many times you've played wrong Options 1 (under Customizable DD Settings): -Phrase Length -Remove Sustain -Click to set CFG path/RampUp path - if you have custom DD settings Option 2: Overwrite Existing DD - if song already has DD, you have to check this option if you want to reapply it with different settings Mastery 100% Bug Preserve Stats - if not checked, existings stats will be reset. Otherwise, if you check the option, you run into risk of game crashing if multiple versions of the same song exist in your folder, so make sure to pay a visit to Duplicates tab before you run repairs if you intend to preserve stats Use (.org) Files - in case something goes wrong, you can try the repair on the original file. The first time a file is repaired, CFSM creates an (*.org.*) copy of the original file. The backup is stored in the 'My Documents\CFSM\Remastered\original\' subfolder. Prevent multitone exceptions - converts corrupt multitone to a single tone to preven errors Max Five Arrangements Use this option to make sure no song has more than it's allowed, and that is 5 arragements per song Remove NDD/Bass/Guitar/Remove Bonus/Remove Metronome - pick one or more arrangements that you don't care about, so that they can be removed if a song has more than five Ignore Arrangement Stop Limit - if you want to remove selected arrangements regardless of the fact that song has too many arrs Adjust Scroll Speed (SS) If you'd prefer to standardize the scroll speed of your collection, this is the feature for you. Minimum SS is 0.5 (fewer notes on screen, faster speed) Default (ODLC) SS is 1.3 Maximum SS is 4.5 (more notes on screen, slower speed) Customizable SS Setting - adjust the speed using this option Fix Low Bass Tuning Apply the good old fix to bass arrangements of songs with low tunings which give game's note dection a hard unless a lower reference tone is used (A220 instead of A440). Process Downloads Folder This is a very conventient option for both streamers and regular rocksmithers alike, because it can automatically move your CDLC from the Downloads folder and repair them with one click - pretty cool, eh? Option: Auto Monitor Downloads Folder - even better for those of you that stream, this option will automatically take a look at your Downloads folder periodically ______________________________________________________________________________________________________ I'll leave actual 'how-to'-s to cozy: Option #1 - Quick Repair Option #2 - Detailed Repair Instructions For Most CFSM Users The ‘Repairs’ menustrip item contains various dropdown options (tools) for making repairs to the CDLC song collection. Some of these repairs are necessitated because of the release of Rocksmith 2014 Remastered which exposed a 100% Mastery Bug in existing CDLC files. The ‘Repairs’ tools can be used for making bulk or individual repairs to CDLC files that are located in the Rocksmith 2014 'dlc' folder and subfolders. Once repaired these CDLC may be played bug free in Rocksmith 2014 Remastered just like usual. Footnote: You can review any errors that occured during repair by going to the 'Song Manager' menustrip 'Help' dropdown item and selecting 'View Error Log'. Option #3 - Detailed Repair Instructions For CDLC Charters Repairs FAQ: Q: I repaired my song collection, now some of my favorite songs are gone! Where did they go?! A: CFSM recongized the song as potentially dangerous to your game and your stats, but the CDLC was in such a bad shape that it can't be automatically fixed. (What's wrong with each of unrepairable songs is listed in remastered_error.log file which is located in Documents/CFSM, anyway, ... you will most likely have to use EoF and Toolkit) You should be able to find those songs in Documents/CFSM/Quarantine and manually repair them. Cozy talks more about this in his thread: click Q: Why do we need to add Dynamic Difficulty (DD), I'm good enough at guitar to play without it?! A: Without DD on a song, you may encounter atleast two issues, first that the play count will be wrong and the second one being the visual issue with repeated chord shapes (instead of just one shape followed by multiple plain chord strum symbols) Edited by Cozy1
  5. SONG MANAGER This is the centerpiece of CFSM, where you will be spending most time while using the application. GENERAL OPTIONS (right-click on a song/selection of songs): NOTE nr1: in order to delete a song, you have to tick the checkbox, just clicking on it won't do it (it may sound unintuitive, but trust us, it's better than accidentaly messing up more than you wanted) NOTE nr2: you can select multiple songs and right click on any one of them in order to Delete/Backup/(Dis/)Enable all of them at once Open Song Page – open the song in Ignition (currently unavailable) Play/Pause Selected Song – unpack the audio from the selected song and play it Edit Song Information – edit general info, tunings, tones, ... (explained in more detail later) Tagger Preview – preview how the album art would look if it was tagged with the selected tag (explained under custom mods) Show Song Info - open a tab with some general info about the song and it's album artwork Enable/Disable Song – if you don't want to see a song in the game, bu't dont feel like deleting it, you can disable it using this feature Delete Songs – unlike disabling, this will actually remove the song, both from the game and your dlc folder Backup Songs – you can backup your song, they are normally located in Documents/CFSM/Backups (later they can be restored using the Restore button under Files menu) RESCAN: if you added a new song, or removed a some without restarting CFSM, you can either do a quick scan (find only changed/added/deleted songs) or a full one (rescan all songs) REPAIRS: take a look at the post below - this feature deserves a post of its own CUSTOM MODS: Edit App IDs - if you decided to use a different official DLC song, you can use this feature to change App IDs to that’s song ID in bulk - just select all your songs, click on Edit App IDs, choose that official song and press Apply Add Custom Title Tag - add a text tag to titles of selected songs - can be used as an additional way of filtering your songs in game (eg., use the search function to find all songs in B Standard, select all of them and add a tag 'B Std' that you can use to find those songs in game ) Options (position of the tag): a) Add as prefix Add as suffix Pitch Shifter - play your songs as if you were using a pedal like Digitech Drop without spending any money, just don’t forget to wear headphones! This feature will add an in-game pitch shifter pedal to all the tones in a song and change the tuning accordingly to one of the basic tunings ( E Std. if the song is in one of the standard tunings or Drop D if it was in a drop tuning) Options: Force E Standard Tuning -even if a song is in a drop tuning, change the pitch and tuning to E Standard Preserve Stats – you can keep your old stats from the original version Warning–if you choose to Preserve Stats, don't keep both versions active (in the dlc folder), because having two versions of the same song (with same stats, therefore the same ID as well) is sure to cause in-game hangs Overwrite File – the existing version will be replaced by a pitch-shifted one Note: this option is available to CDLC only, CFSM will not edit official dlc files at all. Tagger If you feel like adding a custom tag to your CDLC album artwork, you can use this feature. Tag Style - pick one of the offered tag styles Tag Album Artwork - add a tag Un-Tag - remove it ‘The’ mover - move ‘The’ from the beginning of a song title or artist name to the end to mitigate the possible problem with alphabetic sorting Show My CDLC – as of now, it's implementation is gone. In other words, it currently does exactly nothing when you click on itFILES: Check CDLC/ODLC - determines if any of your CDLC have been replaced by ODLC Clean ‘dlc’ folder - removes any old backup files (.bak, .cor, .dup, .max, .org) from dlc folder and its subfolders Archive - CFSM can backup your songs in the Backups subfolder of it’s root folder (Documents/CFSM) - select the songs that you want to backup and Restore - if you have any .bak, .cor, .max, .org files already, you can restore them using this feature. Just find click on the desired backup extension (i.e., if your backups are saved as .bak, click on .bak) and all songs from the Backup folder with that extension will be restored to your dlc folder Organize Artist Name Subfolders - this feature will quickly organize all your CDLC into ArtistName subfolders and rename CDLC with ‘ArtistName_SongName_VerNumber_p.psarc” Warning: if you use custom setlists in Setlist Manager, don't use Organize/Restore because they will mess up your setlists! Restore CDLC to ‘dlc’ folder - moves all songs back to the ‘dlc’ folder - bascially, it reverts what the previous option has done to your collection Option: Include ODLC Files - organize CDLC as well as DLC EXPORT: You can export your song collection with currently shown columns (as in, columns which are shown in the main grid will be exported) in five different formats (BB Code, HTML, JSON, XML and CSV) FILTERING AND SEARCHING (this applies to all song grids in CFSM): 1) Start typing a keyword or two in the search box and CFSM will automatically update your song lists with those songs that match the keyword(s) that you entered. 2) Above each column in the song grid, you can see a funnel icon that can be clicked on – it's used to filter your song collection by that column. When the collection is filtered by a column, its funnel gets a little red X next to it. As you can see, in this case, I sorted my collection by Artist, specifically Gojira. Note: to change the filter it is recomended to 'reset filters' first then add a new one from the drop downs. Attempting to change a set filter from the drop downs often results in crashing of CFSM. 3)You can define your own filtering rules for a certain category, by picking (Custom) and providing your own (sorta) query. You will be greeted by this little window: Check Does Not if you want to exclude songs when this particular query is valid. „Does Not Include „metallica“ will remove anything with metallica from the results. Next pick between Contains, StartsWith, EndsWith and Like options.The Like operator functions in a similar manner to SQL queries, so you can write a query manually if you prefer. This query will exclude all songs whose Artists DON'T contain the word 'System' You can add multiple queries together by pressing the Add button and glueing those two options together by choosing between 'And' or 'Or' operators. (And = all of them have to be valid, Or = only one needs to be valid for song to be included) P.S. Due to a recent change in how tunings are parsed in CFSM, you may encouter something like this fairly silly looking offering of possible filters, which may not be all that usable, but hey, you can always put the desired tunning in the search box. (normally (in the initial CFSM versions) they were be based of a single arrangement, but now Tuning column shows the tuning of each Arrangement separately) Edited by Cozy1
  6. SETTINGS The first time ever that you open CFSM, you will be greeted by the Settings menu. Unless CFSM doesn't manage to find the RS folder on it's own, you may have to point it to it, but that's pretty self-explanatory; default path is: C:\Program Files (x86)\Steam\steamapps\common\Rocksmith2014 On the left, you can see a bunch of different options and checkboxes, those are used to modfiy general settings that apply to the whole CFSM. GENERAL SETTINGS: 1) Include RS2014 Base Songs – include songs that come with the game 2) Include RS1 Compatibility Packs – include base & DLC official songs from the old Rocksmith 3) Include Custom Song Packs – include non-standard song packs (meaning multiple songs in one pack) 4) Include Arragnement Anaylzer Data – CFSM can parse detailed data like chord count or number of thumbs used in a song. This process takes significantly longer than the usual parsing. Results can be viewed and exported in Arragnement Analyzer TAb. 5) Enable Auto Update – if this option is enabled, app will automatically update if there's a new update available 6) Enable Notifications – CFSM will show notifications in system tray 7) Enable Auto Quarantine – If a song is corrupt to the point that it's un-repairable, CFSM will automatically qurantine it in it's folder 8) Validate D3DX9_42.dll – CFSM will check if this DLL file is present in your RS folder (required to play custom songs) 9) Mac Compatbility Mode – if you use a Mac, this option is required to parse your song files 10) Reset CFSM On Closing – CFSM will remove all of its files (settings, backups, quarantine, …) and reset to default. This is not a permanent setting like the rest. (Meaning that it will only reset it this time) When you open CFSM again, you will have to find the RS folder again and enter your other settings as well. COLUMNS IN THE MAIN SONG MANAGER TAB: On the right, you can find a table with all columns available in the main Song Manager. You can either enable them right here or later by right-clicking on column names above the main song list. (it will be explained later how to do that exactly) When you are done, press „Save settings“ button to make sure that the settings are saved. TODO: INFORMATION IN THIS SECTION NEEDS REVISION AND UPDATE (SEE HERE)
  7. Hello dear ladies and gents of CustomsForge, welcome to the Official Guide for CustomsForge Song Manager, aka CFSM. You can use the table below to jump to the section you are interested in. If you have any further questions, feel free to join our Discord server ( discord.gg/cf ) and ask us there! http://ignition.customsforge.com/assets/cfsm/img/cfsm.png Settings Song Manager Repairs (something you should use atleast once on your whole collection!) Arrangements Analyzer Duplicates Renamer Setlist Manager Profile Song Lists Song Packs About
  8. Thank you for giving such an extensive report, it helps a lot. I apologize for the problem, I didn't test it extensively enough. 1.5.2.9 is up now, hopefully it packs a bit less surprises than the previous version.
  9. @@Farami , sorry for the inconvenience. Cozy fixed the issue mentioned here and released an update an hour ago, so the same issue as before occured again. It should be fixed now!
  10. It should work if you upload them to imgur and take url from there.
  11. Please try CFSM v1.3.2.1, the library has been updated to the newest version.
  12. I've never used Dudebot so I probably won't be of much help, but what error text exactly does the bot show?
  13. Have you tried deleting the whole CFSM folder located in My Documents and then doing the scan? (Most likely it's got something to do with difference in how song info is saved in these two versions. )
  14. Sorry, I accidentaly compiled the Release instead of Beta version (the fact that these two options are located in a dropdown one under the other didn't really help), so that it checked against the Release version number on the server, causing the issue nr. 2. Should be OK now.
  15. When CFSM marks a CDLC as corrupt, it usually means that it's severely corrupt and can only be manually repaired (using RS Toolkit and Editor on Fire) The exact repair process depends on what's the problem with the particular CDLC, whether it's a problem with missing tones, corrupt arrangements or something else. (CFMS's repair log should give you a general idea about the problem, though) As for repairing songs that exceede max arrangment number (if that's what you were asking): before you start the repair process, click on "Max Five Arrangements" button in Repairs tab, select which arrangement(s) it should remove in a CDLC and start the repair process.
  16. CFSM unpacks a song, validates & updates the song data of each of the song's XML files (and then DD can be added & max five arrangements issue can be fixed) then it adds some info to the file, so that it's repair status can be properly identified and repacks it using the updated RSTK libs. (there was an issue with chord generation in older version, which caused the 100% mastery issue and it was fixed by cozy a few months ago, so he's the guy to ask if you want to know more about it) As mr. firekorn said, you should use one of the newer versions (if you have one of the versions which came out a after first half of October, you should be good to go)
  17. Okay, since I don't want to be appear rude by taking even longer to answer, I suppose that I could give you a little update on this.. So, I took a little look at this and what I gathered is: - the issue with the pausing is now fixed - I can't consistently replicate issue with Song Editor/edit sort name, because sometimes it appears on enabled songs, too, and sometimes it doesn't appear at all - but generally, it seems that album art that CFSM tries to use (which is usually properly extracted), seems to be deleted in the middle of the editing process... but I'm still trying to figure out why and when - about enabling filter... well, I won't promise that I'll implement this one, the custom control we use for DGV makes this all kinda akward, but I'll try -song editor/change name: well, that's weird, because it seems that cozy specificially implemented a new way of rescanning to prevent that from happening, hmm -also, a full rescan after a song is repaired and disabled should definietly not happen :o
  18. Alrighty, I slightly changed the way it works, please test it :)
  19. Try running the injector again (or better, remove the main exectuable, verify the integrity of game cache for Rocksmith in Steam and then rerun the injector)
  20. So we apparently happened to competely ignore this thread, I'm sorry. Anyway, the first 3 issues should be fixed in the latest beta, but I'll have to take a better look at the last 2 tommorow, because the way repairs are implemented ATM makes it slighty akward to update those songs without doing a normal rescan... :)
  21. Oh, very nice, thank you! I whether a few of my songs wasn't fully repaired because of the fact that I repaired them in batches (so I forgot to repair some of them) or because I used a wrong phase length... Now I'm sure it was the former. :)
  22. ^ Exactly ! Though you might have to experiment with phase length in order to correctly fix all the repeated chords.
  23. I don't think that we've implemented that as a separate feature ( there's an option to edit songs directly, which extracts them in your Temp folder and then repacks them from the same folders, but it doesn't let the user directly change the files, unless they find them manually )
  24. lovrom8

    Tag

    Here's a temporary solution, since I'll not be able to test much next few days: Go to CFSM folder in My Documents, open Tagger folder in it and you should see tagger folder, in which should be a file called "User.Default.tagtheme", open it with Notepad or a similar application and remove all text between and (don't forget to save the file afterwards ;)) That should rid you of the DD tag.
  25. Sorry, I used settings for "Release" instead of "Beta" versions, so it checked against the version of the latest Release version (which is 1.2.1.9) It should be all right now.
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