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zerkz

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Everything posted by zerkz

  1. Not really the same, Rock Band fires off MIDI samples. Rocksmith uses real time audio interpretation Theres a PC application out there called Ejamming that lets you Jam/Record with others in real time without any delay so I don't see why Multiplayer can't be done. Theres a free trial, give it a try. :P If you watch this video, you'll see that ejamming really isn't as "real time" as you're thinking. https://www.youtube.com/watch?v=YKyDzSaS4h0#t=27
  2. Some times, the lockups don't occur to the creator. Software is complicated. Best thing you can do is leave a comment on the song saying that it hardlocks/doesn't load. Usually a repackage can fix it.
  3. I play tons of low tuned bass, which is why I made the low tuning fix! Thanks for your custom.
  4. firekorn has alot of nice 5 string bass tracks (I'm also an In Flames junkie though...) As for the issues with low B tuning, checkout this addition I made to the RS Toolkit. It may help you. There's still a few bugs with it that I plan to fix, but I haven't had the time as of recent. http://customsforge.com/topic/10916-new-low-bass-tuning-fix-for-rs-toolkit/
  5. Some Tool can be rough/out there. Wintersun, Skeletonwitch, etc.
  6. yes, post a screen shot in here. If I have some time tomorrow I might go through and fix some of the bugs I know that are there.
  7. This doesn't surprise me too much, from what I remember the Toolkit has been basically unsupported for Mac through a certain version (correct me if I am wrong).
  8. I'll be doing some Killswitch Engage stuff from Alive or Just Breathing soon :) But yes, this is the best way (learn how to do it yourself and do it). Here's the thing, there's a TON of requests, and not as many charters. Paying someone to do it is against the rules (would get eyes from Ubisoft pretty fast :) ) and for the time it takes its probably expensive.
  9. Yes, that's exactly what it does. If the song already is at 220 hz for the bass track, it will abort (and leave the tunings where they are). However, whenever generating a package normally (aka creating a CDLC for the first time), the code changes I did have no effect on that. (but you could easily run that generated package through this tool.) In the future, when I have more time, I may add code that asks the user, when they have a bass tuning below C1, if they want to apply the fix before they generate the package.
  10. Sick of manually fixing low bass tuning recognition? Use this tool! See the low tuning problem explained here : http://customsforge.com/topic/5227-5-strings-bass-and-low-note-recognition/ Great tool for metal songs, as many need this fix (anything below C1 tuning). http://i.imgur.com/RViJpas.png Instructions Download the latest test version of RS Toolkit Go to the DLC packer/unpacker tab. Select your options (all are optional). Quick Fix - Saves the working directory and fixed package in the same directory as the source package. The fixed package will be named the same as the source package, appended with "_bassfix". Delete Source File - deletes the source package. Useful for using the tool inside of your Rocksmith DLC directory. Select the unfixed, source package. If quick fix was not selected, choose the directory to save the working/package guts directory, and also choose where to save/name the fixed file. Enjoy your working bass tuning! Known bugs: Button doesn't enable after getting "Package already has bass fix (220hz)"PS3 package may fail to generate.Thanks to: Customsforge, RS Toolkit devs, charters, and Alex360.
  11. Even for someone who programs and understands the need to release concise, stable patches for software, I don't mind. As a pretty amateur musician I think it would be hard to continuously release CDLC that had little flaws, and even if you fix one (just like software), its very easy to cause a new problem by fixing an old one.
  12. You're right. XSLT is meant for transforming XML documents into other XML documents. Not sure what you mean with "line by line". There's no 'easy' way I think to generate an XLST either. But there seem to be a few tools to help develop, like this one. http://sourceforge.net/projects/treebeard/
  13. You can do it. I've plugged my electric bagpipe which has a quarter inch plugin into rocksmith. I'm still working on mapping a song out for it now.
  14. Any sort of real time capture would be pretty hard, and you guys are right on target about the potential problems with sync.
  15. Definitely Gojira's Space Time.
  16. Ok, I got around to this finally today.Rocksmith connects right up to my redpipes via my 1/4 inch port/connector easily. I set myself up on the Rhythm path and went into Tools (where you can see the tuner).From default settings on a redpipe, using the default Great Highland Bagpipe sound (at 446 hz), and the GHB Standard Fingering, Rocksmith was able read my notes, albeit slightly one note higher (low G became a low A, C became a D). However, the redpipes allow me to change my key, so by ticking that downwards a few times I was able to get it to read legitly. You can take a look at the redpipes manual here : http://redpipes.eu/vorlagen/Bedinungsanleitung/Bed_e_11_12_a6.pdfOn page 16 (of the pdf, page 14 of the booklet) you can see the fingering table along with the notes for the scottish mixolydian and what is actually heard.I actually have a transcription of the beginning of this song. https://www.youtube.com/watch?v=lS7_tcwsj4EI'm going to take a stab at making it and adapting it to rocksmith so I can practice (its a pretty fast tune for me, I've only been taking lessons for 6 months).Anyone have any suggestions for setting up the tuning? 12 frets on a guitar/bass are equal to an octave higher, right?
  17. When I get some time, I'll try and get this for ya. I've actually been messing around with doing the some of the lead riffs (or maybe its synth?) on Only for the Weak with my bagpipes. Always pictured them sorta fitting in... maybe this can be our first experiment?Hardest part will be figuring out how to map the possible nine notes in a highland bagpipe to the playing interface of rocksmith. Apparently bagpipes aren't tuned according to 440 but a slightly higher pitch? Never though I'd be learning stuff about bagpipes and violins and whatnot through Rocksmith :P |I'm not sure what 440 even means! Great Highland Bagpipe music is usually written in a key of D Major, i believe.From wiki : " Highland bagpipe music is written in the key of D major, where the C and F are sharp (despite the key-signature usually being omitted from scores). Due to the lack of chromatic notes, to change key is also to change modes; tunes are in A Mixolydian, D Major, B Minor, or occasionally E Mode." Redpipe supports alot of sounds , though : http://redpipes.eu/Seiten_engl/technologie/tech2_0.html What I meant is that from what I've read the frequencies of the notes you produce with a bagpipe do not directly correspond to any frets on a bass or guitar tuned according to A440. With the redpipes, I can adjust pitch too.
  18. When I get some time, I'll try and get this for ya. I've actually been messing around with doing the some of the lead riffs (or maybe its synth?) on Only for the Weak with my bagpipes. Always pictured them sorta fitting in... maybe this can be our first experiment?Hardest part will be figuring out how to map the possible nine notes in a highland bagpipe to the playing interface of rocksmith. Apparently bagpipes aren't tuned according to 440 but a slightly higher pitch? Never though I'd be learning stuff about bagpipes and violins and whatnot through Rocksmith :P |I'm not sure what 440 even means! Great Highland Bagpipe music is usually written in a key of D Major, i believe.From wiki : " Highland bagpipe music is written in the key of D major, where the C and F are sharp (despite the key-signature usually being omitted from scores). Due to the lack of chromatic notes, to change key is also to change modes; tunes are in A Mixolydian, D Major, B Minor, or occasionally E Mode." Redpipe supports alot of sounds , though : http://redpipes.eu/Seiten_engl/technologie/tech2_0.html
  19. When I get some time, I'll try and get this for ya. I've actually been messing around with doing the some of the lead riffs (or maybe its synth?) on Only for the Weak with my bagpipes. Always pictured them sorta fitting in... maybe this can be our first experiment?Hardest part will be figuring out how to map the possible nine notes in a highland bagpipe to the playing interface of rocksmith.
  20. I have an electric bagpipe (see redpipe). I'd definitely like to try this out, although bagpipe scale is limited to 9 notes mainly.
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