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cheezhead

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    Windows (Steam)

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  1. i'm using pipewire instead of pulseaudio and i could not get the jack method to work even though pipewire has native compatibility with jack. tweaking pipewire for low latency and using the alsa method does work but for me there is still a noticeable delay. it's playable and rocksmith will detect notes in time but not ideal. for some reason launching the game using the environment variable PIPEWIRE_LATENCY=128/4800 did not show a change in clock quantum for rocksmith. might be a thing with wine or rocksmith itself. if anyone here is experienced in pipewire and knows how to somehow force the quantum to <256 samples please tell me. right now rocksmith launches with a rate of 480/4800 and i believe this to be the main problem for playing the game using pipewire.
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