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RubberDave

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Posts posted by RubberDave

  1. Have you got any other processes running while playing? Anything that pushes your CPU usage could cause the tone bug. I was getting it a lot while streaming and worked out the tip jar was causing OBS to run at about 30%-40% when it should be below 10%. Ever since cutting out all unnecessary processes it is now an uncommon occurrence. If you can track your CPU usage in Task Manager while playing you should be able to see if anything is using up a lot of resource.

  2. The only way I can see that working is by having a purpose built guitar with its own sensors and some way of tracking hand and finger positions without getting in the way of playing. I don't think we have technology that good yet. I agree that AR would be a better fit with current technology. Does anyone know did MS give up developing their hololens? I think that would have been the best fit.

  3. Unfortunately it doesn't give any text other than 'error'. I have also flagged it with edude (creator of dudebot) so he might be able to shed a bit more light on it when/if he gets round to looking at it.

  4. I've come across a weird confilct between dudebot and the cf song manager. If I have dudebot already running and try to use the pitch shifter mod in cfsm, it causes Dudebot to error.

     

    Whilst this may be considered something that needs fixing in dudebot, I figured it was worth pointing out in case there's something you guys can do at your end too.

     

    I'm using dudebot 2.11.0 and cfsm 1.3.1.9

  5. The game asks you to retune every time you start a song that isn't in the saved tuning. If you skip tuning it will ask again unless the next song is in the current saved tuning. It doesn't detect that your guitar is in or out, just that the song is in one tuning but it thinks you are tuned to another.

    • Like 1
  6. If you only play Rocksmith there aren't really any songs that require you to use a whammy bar for the notes to register, so the only reason to get one is if you want it. Personally I love mine purely for the sounds you can't get with a fixed bridge. It all depends what you want to get out of it. If you're going to block the bridge you'll probably find there's a fixed bridge model of the same guitar which is cheaper simply because of the bridge.

     

    If you do get one, you can get around retuning for standard tunings with a drop pedal, I know a few guys use these including Luke at www.twitch.tv/Wr4thTV. It drops the pitch of the signal in semitone intervals down to an octave. You would probably still want another guitar for drop tunings or those which are offset from A440 pitch. I've been playing long enough now that I've built up quite a collection and I still have one hardtail for odd tunings. Drop pedal is next on my wishlist.

  7. Also, from the 'did rocksmith teach anyone to play' thread:

     

    Was just about to write the same as @@Mortalo

     

    1) Join the Championship - it makes you play! and it makes you play and practice songs you would have never without the competition.

    And you get them exactly on your skill level every week.

    Besides we try to keep the standard of the selected songs very high, so only well made customs here.

     

    Rock on!

    • Like 3
  8. I find it's mainly down to the fact that when making the CDLC you will be going over the song over and over again in minute detail. By the time you've finished you'll already have intimate knowledge of the structure. Once you have that you only need to teach your muscle memory where to put your fingers and there isn't much else to learn from it, whereas picking up a CDLC from elsewhere, you need to really learn the song.

    • Like 2
  9. Just wanted to say thanks for everything you do here. It's in no small part down to you guys and the contributors here that my playing has improved more over the last few months than it had over the previous 20 years.

  10. I had this problem a few months back. The issue for me was the Windows display refresh rate. All I had to do was change from 60fps to 59fps and it's been fine ever since. If I get time later I'll try and find the link that explains why. Something to do with HD not being exactly 60fps.

     

    EDIT: I can't find the link with the explanation but there are plenty of examples of people fixing the same problem by changing the refresh rate from 59hz to 60hz and vice versa. I think it's HDMI that refreshes at 59hz, but one way or the other might help.

    • Like 1
  11. I've had a quick look at the example in the main tab and my understanding is that a .lrc file is a pre-existing lyric file which has lyrics written line by line and the start time of each line. You copy/paste into here and it splits each line equally by the number of words to give an approximate time per word, and it creates the output text in .xml format. Is that correct?

  12. I believe the tone bug *used* to be caused almost exclusively by bad DLC (I could be wrong, it wouldn't be the first time and won't be the last), however on a couple of occasions now I've had it occur whilst playing official DLC - Raining Blood and Fear of the Dark - so there appears to be something else that can cause it and it seems to be fairly random.

    • Like 1
  13. I would like to start adding DD to songs that I chart, just in case others want to use them, but I think the tutorial I followed to get started didn't cover it. Is it as simple as just hitting the button on the DDC tab of the toolkit or is there more to it?

  14. Turns out it was because I hadn't created a preview that the toolkit was looking for Wwise. Is there also an issue with .wem files created in 2016 versions of Wwise? I've just posted what I thought would be considered a new question, but if it is just the case that I need to create the .wem files in an earlier version of Wwise, I'll close it down.

     

    EDIT:- Yes it was just a case of converting using a 2016 version of Wwise. Please excuse me being an idiot!

    Question covered here: http://customsforge.com/topic/33701-creating-cdlc-audio-conversion-problem/?p=235042

  15. I am new to Rocksmith CDLC and have started trying to create my own. I have followed a couple of tutorials, and have gotten as far as creating a psarc package, but it doesn't work when I try to use it. The audio preview in game sounds corrupted and attempting to play the actual song, the playing screen opens for a few seconds, then it closes down again. The corrupted preview audio suggests to me it is a problem in the converted audio files. The .wav files sound fine so I assume I'm getting something wrong when converting to .wem. Is there an option to preview these files in Wwise to test them?

     

    I am currently using Wwise 2016.1.3.5878  If anybody else uses this version can you give me a quick rundown of which settings I should be using to convert .wav to .wem?

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