This is a collection of answers to questions that readers have raised in the past and may find helpful now or in future: I did take a look at your EOF project files. Two things, the new version of EOF creates abridged XML arrangement files. What this means is that the arrangement Xml files are smaller and easier to read because they don't contain all the default values. The toolkit puts in the default values before generating the CDLC. So as a result you need to use DDC 3.3 or turn off abridged XML arrangements in EOF preferences if you are using an older version of the toolkit. You should not have any problem using the abridged XML arrangements with the new beta version of the toolkit as it handles all this for you and includes DDC 3.3. The other thing I noticed in your EOF project files is the 'original.mp3' is encoded at 128 kbps and the ogg and the wems seem to be really cranked up. As a point of reference, ODLC is typically recorded at 128 kbps which translates to the default toolkit Wwise Audio Quality 4. Ogg and Wave audio quality can not be improved simply by cranking up the toolkit's or Wwise audio quality selector. To do so is actually detrimental because file size is increased with no benefit to the audio quality. Here is the rough translation of audio quality vs bit rate: QualityFactor = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; BitRate = new int[] { 80, 96, 112, 128, 160, 192, 224, 256, 320 }; For the benefit of our readers, if you want uber quality audio in the game then you have to start uber quality wav or ogg audio files from the beginning. ================== 'Seems to be the bass track that is making the game crash. When I don't add it into the toolkit, everything goes perfect. I wonder what the hell is wrong with the bass track to make it mess everything else up'. Eb Drop Db should be entered into the toolkit editor as (-3, -1, -1, -1, -1, -1) even for bass. This tuning is included in the toolkit and can be selected directly from the Add/Edit Arrangement 'Tuning' dropdown. Crashing after tuning can be an indication that Sections/Phrases are not set properly in EOF. ========================= I was recently asked in a PM how to repair this CDLC with the toolkit to make it work with Remastered. This CDLC has several issues. In addition to the bad multitone, there is no preview audio which also hoses things up for you. Also there is no DD. You can fix these issues with the toolkit but the original charter should be contacted and asked to reauthor and fix the CDLC too so others can benefit. Here's how to fix the CDLC so that it works properly with Remastered. 1. Install the latest beta version of the toolkit. 2. Open the toolkit and select the 'Configuration' menu at the top of the screen and check the box "Auto Generate DDC" towards the bottom of page. Press "Close" button. (You need to do this because this CDLC has no DD content which also causes Play Count issues in Remastered.) 3. Select 'Import Package' button and select the CDLC. While the CDLC is loading into the toolkit you will see an audio converter command window. This window is one indicator that there is no preview audio so the toolkit is automagically generating it for you. 4. Now take a look at the Guitar - Lead arrangement. You will notice that the Lead arrangement uses a tone named "AFITotal_dist". This is the root of the problem. The charter broke the multitone by specifying a different tone named "DISTORTION" probably in EOF. 5. Select "AFITotal_dist" in the Tones groupbox. Press the "Edit" button. Rename Tone Information "AFITotal_dist" to "DISTORTION" (DISTORTION is case sensitive). Click "OK" when done editing. 6. You should see that "AFITotal_dist" in the Tones groupbox has changed to "DISTORTION". 7. Change the CDLC version number from "1" to "2". 8. Click the "Generate" button. Click "Save". When prompted to "update 'Arrangement Identification'" answer "Yes". That should do it. Please let me know if this fixes it for you. ============ Another option is to type the AppID of the song that you own into the 'App ID Updater' text box. (i.e type over '248750' with the App ID you own) in the Packer/Unpacker and press the 'Repack AppId' button and select the CDLC that you want to assign new App IDs. Get the latest toolkit beta release here. ============