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The Rocksmith Inlay is the fist inlay reward that is given in the game usually after you play a couple of songs all the way through. You don't have to play perfectly, just keep playing all the way. Once you have earned this official inlay you will be able to use other custom inlays.
You can build either Fret_Notes_Cozy1.cgmor Fret_Notes_24_Cozy1.cgm it doesn't matter. The first cover 18 frets and the second, well, it covers 24 frets. Your choice. BTW I wrote the tutorial. Just make sure you end up creating a *.psarc file. If all goes well you will be able to select it in the game from the same place you choose the Rocksmith Inlay.
Latest CFSM beta should also be able to automagically fix the Dead Tone issue as well. Just run all your CDLC through the CFSM Repairs option making sure Mastery 100% Bug radio button is selected in addition to your other choices. See the CFSM Repairs Help menu for an explanation of the available options.
Be sure to post a link to any CDLC that CFSM is not able to repair so that CFSM can be improved.
The latest beta version of CFSM validates the 'D3DX9_42.dll' installation each time the user runs CFSM. If the dll is not installed or the user has the wrong dll installed then the user will be prompted, and CFSM will install the correct dll, into the correct location. Give CFSM a try if you are still having trouble getting Rocksmith 2014 Remastered working with CDLC.
Footnote: Be sure to buy and install 'Cherub Rock' in the 'dlc' folder first and save yourself a lot of headaches.
@Alex360 you are telepathic magician. So the bass arrangement xml was missing from @Cataclysmm EOF project files (go figure ... only the most critical file, right?) so you decided to reproduce it from the gp3 file. Briliant! I see you also fixed the issue with the missing/bad tone.
Now to showlights issue. What is with these bass only arrangements? Thought I had that SOB bug whipped. Looks like it whipped me. Will fix in next beta now that I have bass arrangement xml from your psarc.
@Lyddenn It is bad practice to begin the audio of a CDLC at time zero. You should insert leading blank audio with EOF. Also, delete all extraneous audio files from your EOF project folder, i.e. you should only have a guitar.ogg or guitar.wav file. Also delete cst_showlights.xml file.
Try the latest beta/test version of the toolkit that I just posted. It should take care of the problem you were having.