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cozy1

cozy1

Member Since 21 Feb 2014
ONLINE Last Active Today, 11:54 AM
*****

#305617 Why do we need 2 lines per song when parsing?

Posted by cozy1 on 27 February 2019 - 03:05 PM

Parsing info is logged for debugging use.  Click on 'Hide Log' in the lower left corner if you would rather not see the Log.




#303896 Duplicates error

Posted by cozy1 on 09 February 2019 - 12:51 PM

@RedLionhead  I'm not able to reproduce the error.  Plz delete the >My Documents>CFSM folder and subfolders and try again.  If CFSM still throws the errror then plz send me a link to the complete >My Documents>CFSM>debug.log file.  Thanks




#301316 CFSM Update

Posted by cozy1 on 11 January 2019 - 03:47 PM

@masaru 'is it possible to switch custom song tones one with another? choosing from a list as you do for amps, or pedals?

 

Yes it is possible, but you will need to use the toolkit to do that.  Suggest you search CF for 'Change Tone' etc, or you can google it.




#300960 Impossible to launch CFSM Mac beta v1.4.1.4

Posted by cozy1 on 06 January 2019 - 08:15 PM

@Milo6485 Odd, that version works for me.  I got the same error message you got only if I try to run the application from inside the disk image.  Give this one a try and let me know if you get it working.  It is a new Rocksmith Tools for Mac AIO that was just released which includes the latest version of all tools.




#300068 CFSM Update

Posted by cozy1 on 26 December 2018 - 09:06 AM

@masaru  Your welcome.

"could someone point me to a tutorial?"  CFSM has a genereal help (tutorial) button (see top tool strip) and then each of the features have additional help buttons (see feature menu strip) and tooltip popups.  You just need to try exploring CFSM on your own a little.  You can always look here and search for anything you are having trouble with.  Look here for help with repairs.

"where is the cdlc back up folder?"  >My Documents>CFSM>Backups, Quarantine, or Remastered folders.  Open the >My Documents>debug.log file in any text editor.  The log file will also tell you about why certain files where quarantined or any errors.

 

"can i change the volume of the songs?"  Yes.  CFSM>Song Manager>pick a song and Select the checkbox>Right Click>Edit Song Information>Song Editor>Song Info tab (change the song volume)>Save>Exit

"the tones?"  Yes.  CFSM>Song Manager>pick a song and Select the checkbox>Right Click>Edit Song Information>Song Editor>Tones tab>(select the tone to change)>ToneEditor>(change the tone info)>OK>Save>Exit

 

"why Win10 doesn't see me as the administrator for this app?"  Because your are not a real admin and/or your AV does not like the app.  Have a look here for how to check your admin status, and how to whitelist the app correctly in your AV.




#293926 Latest EOF releases (10-30-2019)

Posted by cozy1 on 02 October 2018 - 09:03 AM

@raynebc So in new version of EOF I see Song>Track>PART_REAL_GUITAR_BONUS and I see new Track>Rocksmith>Arrangement type> BOnus and Alternate. 

I am a little confused.  What is the purpose of PART_REAL_GUITAR_BONUS if any track seems like it can be specified as BOnus or Alternate using Track>Rocksmith>Arrangement type>?   Seems like PART_REAL_GUITAR_BONUS is not needed.

Would it be possible to have EOF set the arrangement element values as follows according to how the new Track>Rocksmith>Arrangement type> BOnus and Alternate are used?

 

Default : Represent = 1, Bonus = 0

Alternate : Represent = 0, Bonus = 0

Bonus : Represent = 0, Bonus = 1

 

Toolkit can handle the rest.
Thanks

 

EDIT: after second attempt the new EOF version actual seems to be working the way I had asked for/described above.  I am still unclear as to the use of PART_REAL_GUITAR_BONUS firekorn explained the useage to me in PM.   Now time for me to tweak the toolkit to accommodate the changes.

Thanks for all you do.  No repsonse needed.


 




#274170 Selected Columns not saved.

Posted by cozy1 on 05 February 2018 - 10:31 AM

@cfg  All fixed.  Thanks for the bug report.


  • cfg likes this


#268603 1.4.1.7 Scanning

Posted by cozy1 on 17 November 2017 - 09:13 AM

Will make 'Duplicate' controls work like 'SongManager' controls in next beta revision, i.e. right clicking a song opens menu options.


  • cfg likes this


#255259 Latest EOF releases (10-30-2019)

Posted by cozy1 on 05 June 2017 - 09:04 AM

Looking at the toolkit code for section naming you will not find any special characters or punctuation used in ODLC.  For consistency it may be best to apply this validation to phrase naming as well (so no underscores, hyphens, etc).




#254417 Latest EOF releases (10-30-2019)

Posted by cozy1 on 25 May 2017 - 03:08 PM

@raynebc @cozy1  Thanks, Guys

 

  The problem was solved by going to the EOF's Ver. 1.8RC12 5-23-2017 - import/export preferences and disabling the "Abridged Rocksmith 2 export", re-saving the EOF projects (Customs) and then using the new XML files when repacking with the toolkit. Like raynebc suggested. I new it had to be a real simple thing causing the problem, but frustrating when a simple mis-setting drives you crazy for a few days. Luckily if someone else see's this problem show up here's the cure. I also installed the Toolkit 2.8.0.0 (rev 3d133c61), which is fantastic. Thanks for all the extra new features in it. All is good again.

Downgrading solves absolutely nothing.  Provide your project files that caused the chord issue using the newest beta toolkit and newest version of EOF, or have your comments accepted for what they seem to be ... 'rage and banter' that require no further response from the developers.




#254339 Latest EOF releases (10-30-2019)

Posted by cozy1 on 24 May 2017 - 08:01 PM

 

 

 

 

Please provide links to your original EOF project files BEFORE the arrangements have been run through the toolkit.  I wil take a look and see if it is issue with toolkit.




#254040 Latest EOF releases (10-30-2019)

Posted by cozy1 on 20 May 2017 - 06:52 PM

 

Since the XML file names are arbitrary, I don't know if they can really be counted on. If you're willing to parse the file to validate it as being a lyric file, checking for the presence of a <vocals> tag as the first non-comment tag should be enough to tell for sure.

 

I actually thought of doing that too (parse the file to validate it as being a lyric file), and then realized there is only one of me. 




#252463 Latest EOF releases (10-30-2019)

Posted by cozy1 on 01 May 2017 - 09:47 AM

@Chlipouni 

 

Have you tried replacing '-' with &#8211;

 

Here's a thread with other alternatives for how to use dashes.




#252270 Non English Lyrics/Extended ASCII

Posted by cozy1 on 29 April 2017 - 09:12 AM

 

Whats a UTF file, is it something normal EoF users can get?

 
By using the PART VOCALS_RS2.XML file you are already using a UTF file.  :)
The vocals XML file is encoded in UTF-8 (Unicode) whereas the _EXT file is encoded in Windows-1252. You don't need to worry about that. Just know that the _EXT file does not work properly with the Toolkit.
 
ã is not in the default lyrics font so it will not work. Since it's written into the UTF lyrics file, it would seem that EOF's character filtering is not working correctly.
 
For the _EXT file the filtering does work properly; ã is filtered out.
 
The + characters for line breaks are not being written into the _EXT file.

 

So @raynebc seems EOF and toolkit are strictly correct because as @iminashi has pointed out, ã is not an ODLC vocal character list.  We could add it to the vocals validation/filtering in EOF and toolkit and see if it works in the game.

 

EDIT:  I have added ã to the latest toolkit beta list of approved lyric characters for testing.




#238698 CFSM Beta 1.2.7.9

Posted by cozy1 on 28 November 2016 - 09:18 AM

Sheryl Crow Soak up the Sun is a LaceyB charted CDLC.  Start with an original copy of the CDLC.  You need to apply the Max5 Bug repair and check the box to Remove Bonus arrangements ... in addition to other repairs.  If you check the CFSM logs you will see that this CDLC gets flagged as a Max5 and moved to (.max) backups if you don't select the repair Max5 options.  Max5 Bug CDLC are known to crash the game.