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Member Since 17 Feb 2014
OFFLINE Last Active Yesterday, 07:44 PM

#277700 How do the devs from RS chart songs?

Posted by raynebc on 18 March 2018 - 09:49 PM

I hadn't seen those screen captures before, but to me a piano roll did always seem like a sensible user interface for this kind of work.

The color coded strings and thicker measure markers might be fun and easy for me to implement. Is there any interest for that?

#273772 Text to GP5 help (if possible)

Posted by raynebc on 29 January 2018 - 09:11 PM

If it comes down to transcribing it using the text as a reference, you can decide whether you prefer to do so in Guitar Pro or in EOF. If you want to look into the latter, there are some tutorials in EOF's help menu describing the basics.

#272991 Can't import .gpx Guitar Pro file into Editor on Fire. (I only have Guita...

Posted by raynebc on 17 January 2018 - 09:25 PM

The latest build is the 12-18-2017 hotfix for EOF 1.8RC12, but no version supports importing GPX files. If you have Guitar Pro 6 export the tab to GP5 format, EOF should be able to import it.

#272373 GP5 to Eof efficiently

Posted by raynebc on 09 January 2018 - 03:40 AM

EOF does accept dots, triplets and generally what you see in GP5 is what you get in EOF except for exotic types of notation. If you can demonstrate otherwise, please provide a GP5 file demonstrating this.

#270217 Where to get legit MP3 files.

Posted by raynebc on 08 December 2017 - 02:04 PM

Lots of physical CDs you can buy on Amazon (from Amazon itself, not a third party seller) come with a complimentary digital copy delivered through their cloud service.

#268827 How do you chart a 'Feedback Effect" in EOF?

Posted by raynebc on 19 November 2017 - 04:56 PM

You could add lyrics along the lines of "(feedback)" to appear on screen at the appropriate time, if there were no conflicting lyrics or if that isn't a concern.

#265773 GPA synced XML "drags" behind the beat when imported into EoF

Posted by raynebc on 09 October 2017 - 07:03 PM

They are definitely good and are already one of my favorite Jpop bands. "My Heart Draws a Dream" is probably my favorite song of theirs.

#257723 Custom Song Manager infected with viruses?!?! WTF

Posted by raynebc on 05 July 2017 - 02:15 AM

False positives as usual. It happens to even the best AV products.

#254226 5-string bass

Posted by raynebc on 23 May 2017 - 11:58 AM

EOF doesn't have a way to automatically transpose 5 string bass to 4 string. Guitar tab programs may offer this kind of thing.

#250141 best place to buy songs

Posted by raynebc on 01 April 2017 - 10:16 PM

You buy them from your platform's (ie. Steam's) store.  Steam stuff goes on sale more often than the others as far as I remember.  Pirating DLC isn't tolerated on this forum.


Posted by raynebc on 21 February 2017 - 06:04 PM

I have to guess at what issue you're describing, so I'll assume you're talking about choppy song playback.  Try going into File>Settings and increasing the buffer size to see if it gets better.  If you mean that the audio doesn't line up with the chart the way you want, you can try changing the AV delay instead.  For MIDI tone latency, you can try changing the MIDI tone delay, but EOF will still be limited by the quality of the MIDI device in use.  The built-in software synth that comes with Windows is known to be slow, and using a hardware synth or a third party software synth will probably get better results.

#242864 Official DLC is not available as CDLC?

Posted by raynebc on 05 January 2017 - 11:38 AM

The official DLC for this game is excellent. You'd be missing out on a lot of great content if you aren't willing to pay for songs.

#238797 Using Long Songs for CDLC

Posted by raynebc on 29 November 2016 - 02:56 AM

It can be done, people have authored charts that are longer than that. The best thing I can suggest is to assume that nearly any song you want to work on will not be a single tempo all the way through and that you'll have to make corrections throughout. Starting with a relatively correct tempo will help. Moving the first beat marker to the first beat in the song will help. Using the waveform graph will definitely help in the process of clicking and dragging beat markers to compensate for tempo slips made by the musicians.

There are guides in the tutorials section that go over the process in detail, such as this:

There are some ways to try to automate the tempo mapping process. It's not usually perfect, but it can give you a decent start on many songs that are in a #/4 time signature:

#233279 Rocksmith remastered discussion (part 2)

Posted by raynebc on 14 October 2016 - 07:13 PM

Neither promoting nor preventing the use of CDLC shows Ubisoft keeps a neutral stance on the matter. I don't think Songs2See is a very good comparison, it's more like an indie music training application than a commercial video game with paid DLC.

#230423 Looking for help with Tech View

Posted by raynebc on 29 September 2016 - 12:14 PM

A simple example is to place a tech note with the desired bend strength for where the peak of the bend should be reached, and then a tech note with a bend strength of 0 for when the bend has become fully released. You can place 0 strength bend tech notes before or the bend to control how far into the note the bend begins.