@@brubeck99 I was just curious since some people were giving you answers about in game. I personally haven't run into problems in game or in ignition with how many songs you have. In game and on ignition from what people are saying it doesn't sound like there will be a problem since people are saying they have 1600 songs I think you will be fine. I have yet to run into people saying anything about having a huge library. I'm also curious cause there is usually a limit before memory addresses roll over for a lot of programs but with most people using 64-bit OSes now a days the number would be huge. Since "The number 9,223,372,036,854,775,807, equivalent to the hexadecimal value 7FFF,FFFF,FFFF,FFFF16, is the maximum value for a 64-bit signed integer in computing." Most maximums for data now a days maxes out there and that should never be a problem for games like Rocksmith. You would have to be running some crazy program to overflow a 64-bit system. Then again does Rocksmith run in 64 or 32 bit. Even still the max of 32 bit would be really high. The programmers of Rocksmith or CustomForge would have to tell you the upper limit for the programs they wrote.