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Joey

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Joey last won the day on October 13 2016

Joey had the most liked content!

About Joey

  • Birthday 10/21/1979

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Profile Information

  • Gender
    Male
  • Location
    New York
  • Interests
    Rocksmith 2014, guitar, Family
  • Rocksmith
    Windows (Steam)

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  1. Happy Birthday Joey!

  2. I had a version of Aching Head self destruct that was over 900mb in size for some strange reason. Deleting that dlc fixed the issue. Was a Version 0 so must have been very very old.
  3. Never mind I figured it out. Had a DLC that was causing the Issue. Deleted said DLC and its working fine now.
  4. Just getting back into the game and tried running this program to update my CDLC to root out any duplicates and have run into this error when I run it. I have over 3k cdlc and ODLC and want to clean up my folder and remove the many duplicates I have but I cannot get past this. Also cannot use the renamer without first running the remove duplicates so I am wondering if the program has a limit to how many DLC it can run with. Any help is greatly appreciated. [2019/09/29 22:10:28]: System.NullReferenceException: Object reference not set to an instance of an object. at CustomsForgeSongManager.DataObjects.SongData.get_ArtistTitleAlbum() at CustomsForgeSongManager.UControls.Duplicates.<PopulateDuplicates>b__c(SongData x) at System.Linq.Lookup`2.Create[TSource](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer) at System.Linq.GroupedEnumerable`3.GetEnumerator() at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() at System.Linq.Enumerable.<SelectManyIterator>d__17`2.MoveNext() at System.Linq.Enumerable.<UnionIterator>d__67`1.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at CustomsForgeSongManager.UControls.Duplicates.PopulateDuplicates(Boolean findDupPIDs) at CustomsForgeSongManager.UControls.Duplicates..ctor() at CustomsForgeSongManager.DataObjects.Globals.get_Duplicates() at CustomsForgeSongManager.Forms.frmMain.tcMain_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.TabControl.WmSelChange() at System.Windows.Forms.TabControl.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
  5. Happy Birthday Joey!

  6. Thanks all for the birthday wishes. Much appreciated
  7. update, I swear playing this song is like pulling teeth or scratching a chalk board. Its so slow and dreary I feel like killing myself while playing it.
  8. i tried acdc can't do dream theater though, not my cup of tea.
  9. small update http://s9.postimg.org/grilbbugf/20160924090701_1.jpg
  10. Been a while since i post here but saw the Iron Maiden song and had to try it. Need to work on that sweeping section. http://s21.postimg.org/wuj69rnyf/20160922204250_1.jpg
  11. So I actually figured out what was causing the issue. Apparently there is an issue with there being a character limit for when you have customs that have really long file names. When you take into account the path for Rocksmith with steam if the custom has a long name as well it runs into the too many characters limit and just stops moving things into the folders. I also found that it has issues with the & character and it may also have issues with periods (.) as well. I was able to bypass this bug by simply playing process of elimination and just doing sorting one letter at a time so I would move all the customs into a different folder then simply move the A's back and let it sort that then the B's and so on and so forth. It was a pain in the ass to do it that way but once I did it that way I ended up figuring out what the issue was.
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