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iminashi

iminashi

Member Since 11 Nov 2015
OFFLINE Last Active Today, 12:08 PM
*****

#267149 Coming up on my 50th L'Arc~en~Ciel CDLC (and my 100th over all!)

Posted by iminashi on 28 October 2017 - 12:18 AM

Some of my favorites are:

 

Driver's High (Probably my most played CDLC. I was always under the impression that the one made by Anchang-Style was made by you  :P )

Lies and Truth (The arrangement is amazing)

Fate

Lover Boy (I'll try to make a playthrough video at some point)

And anything from the Dune album.




#232359 Remastered messed up scoring?

Posted by iminashi on 09 October 2016 - 05:52 AM

I don't know if it's been mentioned yet, too many posts to read through and I'm lazy :D

 

When I was messing making a new custom I noticed the play counter doesn't count any more, it remains at 0 (or presumably the last number of times you played any given custom since before Remastered).  So when I built a test .psarc I included a bonus DD arrangement and it did count to 1 after playing.

 

This happened with older toolkits and other people's songs.  NDD songs do not increase the play count and DD songs do.

 

Might be interesting, I dunno.

 

Before when songs didn't increase the count it was because they only had 1 section.

 

Can confirm. Creating an additional difficulty level in EOF into my test custom makes the counter work.




#232219 Remastered messed up scoring?

Posted by iminashi on 08 October 2016 - 12:55 PM

@PC Plum

 

https://github.com/r...oolkit/releases




#232201 Remastered messed up scoring?

Posted by iminashi on 08 October 2016 - 11:38 AM

From my quick testing, it seems that v2.3.0.0 works, but v2.4.1.0 doesn't. (I wasn't able to test v2.4.0.1 due to "index out of range" error)

 

EDIT: Looks like I completely missed v2.3.1.0. Oops.

EDIT2: v2.3.1.0: "Index out of range".




#232179 Remastered messed up scoring?

Posted by iminashi on 08 October 2016 - 09:04 AM

I came across a song in my collection that had chords and didn't have this problem: Metallica - The Unforgiven.

 

Since it was posted back in early 2014, I downloaded the toolkit version 2.2.2.0 and generated my test custom with it. No mastery bug.




#230052 riff repeat this enter your code to redeem exclusive con

Posted by iminashi on 25 September 2016 - 03:49 AM

Just for fun:

 

gGQLfEy.jpg

 

pWFKqKm.jpg

 

KbZ5EUr.jpg




#230001 riff repeat this enter your code to redeem exclusive con

Posted by iminashi on 24 September 2016 - 03:13 PM

I had this happen on a custom I created. I suspected that it was because I had accidentally created a "noguitar" section which had notes in it.

 

Today I was looking through the files in the game and it looks like I was right.

 

A noguitar section is defined like this:

 

            "Name": "noguitar",
            "UIName": "$[6091] No Guitar [1]",
 
And at number 6091 in the localization CSV file we find this line:
 
Enter your code to redeem exclusive content. All codes are UNIQUE and are not reusable with another Online ID.



#219333 Charting artificial harmonics

Posted by iminashi on 25 June 2016 - 03:07 AM

To return to this topic; the discrepancy between accuracy and mastery started bothering me, and I thought of using fret hand mutes instead of "ignore".

 

Here's what notes marked as both pinch harmonics and fret hand mutes look like:

 

U7C1EgL.jpg

 

Rocksmith doesn't care about the pitch of fret hand mutes, only that you play something with enough volume and separation from other notes that it considers acceptable.

 

Even with this solution, you would still need to explain somewhere how these notes are supposed to be played.

 

Now you can get 100% mastery; of course you could cheat by playing pretty much anything (at the right time), but why would you want to do that?   ;)




#213841 Have you ever scored 100%?

Posted by iminashi on 05 May 2016 - 08:57 AM

I've gotten a bunch of them. The latest being "Keep on Knocking" by Death (lead path). Excellent song and excellent custom BTW.




#213560 1200 hours of playing this game...

Posted by iminashi on 02 May 2016 - 12:36 AM

I've got 1048 hours and I also happened to notice the same thing, that you could change the string you are tuning, a while ago. Didn't realize it could be used for that though.
 
Not too long ago before that, I noticed that pressing "delete" exits the riff repeater. I guess I should have paid more attention to the buttons at the bottom. It's handy when you want to skip a long part at the beginning of a song that has no guitar.
 
1. Press "space"
2. Press "0" (include the next section in the riff repeater)
3. Press "delete" (resume the song where the guitar part begins)
4. ????
5. ROCK IT!



#213242 Calibration, true tuning pitch - To 446 Hz and beyond

Posted by iminashi on 29 April 2016 - 04:03 AM

That's pretty much what I suspected.

 

The only A442 I have in my collection is Born to Run and that too is just the game showing A443 as A442.




#213238 Calibration, true tuning pitch - To 446 Hz and beyond

Posted by iminashi on 29 April 2016 - 03:05 AM

I just noticed this post about a nifty little tool to detect the tuning pitch of songs.

 

Has anyone here used it extensively and can comment on its accuracy?

 

I tried it on my customs and it seems like it could be useful. For Vielleich Das Nächste Mal it gives 433.3 Hz which sounded too flat. Probably the slide in the track throws it off?

 

For Owaranai Uta it gives 438.6 Hz and for Money 441.7 Hz. Pretty close to 440 Hz, and nobody likes retuning... Is it even worth pitch-shifting them?

I tried pitch-shifting Owaranai Uta in Audacity to 440 Hz and the program gives 440.8 Hz for the resulting file.




#212580 Charting artificial harmonics

Posted by iminashi on 24 April 2016 - 03:51 AM

My finished custom.

 

I opted to use pinch harmonics since there is a section where artificial harmonics and regular notes alternate and having notes an octave higher would have looked quite confusing.

 

Rocksmith's note detection didn't seem to detect the notes very accurately so I marked them as ignore also.

 

I assume that having notes that are marked as ignore is what causes this discrepancy between accuracy and mastery:

 

ggsckFR.jpg




#211304 Music Store Licks

Posted by iminashi on 16 April 2016 - 03:12 AM

Last month the Japanese late-night tongue-in-cheek variety show Tamori Club had an episode with the theme "what do people play in music stores when testing instruments". Here are the rankings.

 

I've linked to customs when available.

 

Electric Guitar
 
1. Jimi Hendrix - Little Wing
2. Larry Carlton - Room 335
 
Bass Guitar
 
2. Marcus Miller (with David Sanborn) - Run for Cover
5. Graham Central Station (Larry Graham) - Pow
 
Acoustic Guitar
 
2. Simon & Garfunkel - Anji
 
Classical Guitar
 
2. Francisco Tárrega - Recuerdos de la Alhambra (Memories of the Alhambra)
3. Francisco Tárrega - Lágrima (Tear)
 
Saxophone
 
1. Theme of Lupin III
3. Main Theme from Detective Conan (Case Closed)
4. Winelight
 
 
Thoughts? Other than...