System: Mac OSX 10.11.6 Yesterday I was playing CDLC fine through the new version of RSInjector. Today I went to launch it again and it just crashes before anything even loads. I see all my failed launches in Mac's Console. Here's a small snippet of the error message from Console:
Process: Rocksmith2014 [32791]
Path: /Users/USER/Library/Application Support/Steam/*/Rocksmith2014.app/Contents/MacOS/Rocksmith2014
Identifier: Rocksmith2014
Version: 1.0 (1)
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Rocksmith2014 [32791]
User ID: 502
Date/Time: 2016-11-02 18:54:51.521 -0700
OS Version: Mac OS X 10.11.6 (15G1108)
Report Version: 11
Anonymous UUID: DEE35852-C391-C4D8-63CF-86971FF940F7
Time Awake Since Boot: 4200 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000037845fa6
Exception Note: EXC_CORPSE_NOTIFY
VM Regions Near 0x37845fa6:
MALLOC_SMALL 0000000003800000-0000000004800000 [ 16.0M] rw-/rwx SM=PRV
-->
__TEXT 000000008fe42000-000000008fe77000 [ 212K] r-x/rwx SM=COW /usr/lib/dyld
Application Specific Information:
/Users/USER/Library/Application Support/Steam/steamapps/common/Rocksmith2014/./Rocksmith2014.app/Contents/MacOS/Rocksmith2014
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 Ubisoft.Rocksmith2014 0x0000c86e 0x1000 + 47214
1 dyld 0x8fe56190 ImageLoaderMachO::doInitialization(ImageLoader::LinkContext const&) + 64
2 dyld 0x8fe51e9e ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 296
3 dyld 0x8fe51d31 ImageLoader::processInitializers(ImageLoader::LinkContext const&, unsigned int, ImageLoader::InitializerTimingList&, ImageLoader::UninitedUpwards&) + 105
4 dyld 0x8fe51f91 ImageLoader::runInitializers(ImageLoader::LinkContext const&, ImageLoader::InitializerTimingList&) + 79
5 dyld 0x8fe43f7f dyld::initializeMainExecutable() + 218
6 dyld 0x8fe47c5b dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**, unsigned long*) + 3534
7 dyld 0x8fe43231 dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) + 427
8 dyld 0x8fe43047 _dyld_start + 71
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000001 ebx: 0x00000000 ecx: 0xbffffc24 edx: 0xbffffc2c
edi: 0x0000c810 esi: 0xbffffc70 ebp: 0xbfffd7c8 esp: 0xbfffd76c
ss: 0x00000023 efl: 0x00010246 eip: 0x0000c86e cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x37845fa6
Logical CPU: 2
Error Code: 0x00000004
Trap Number: 14
Here's what I have tried to do to remedy the situation: 1) Uninstall/Reinstall RSInjector 2) Uninstall/Reinstall Rocksmith through Steam 3) Tried running Rocksmith from the "Application Specific Information" stated above by opening terminal and running "/Users/USER/Library/Application Support/Steam/steamapps/common/Rocksmith2014/./Rocksmith2014.app/Contents/MacOS/Rocksmith2014" but I just got a Segmentation fault:11. Has anyone experienced this issue before? I'm not sure how I can fix this. Thanks for any help!