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Member Since 10 Mar 2014
OFFLINE Last Active Today, 06:21 AM

#310932 Note Length

Posted by firekorn on 30 April 2019 - 05:12 AM

You don't need that box, just select a note by clicking on it and use the mouse wheel to adjust the sustain (or you can use the keyboard key [ or ] too).


The note panel, as i said, is useless for adjusting sustain.


I don't know how else i can write this anymore really.

#307255 Sections and Phrases

Posted by firekorn on 18 March 2019 - 06:27 AM

@philelly22 Section is what you select in RR, phrase are for the levelling up or down of the dynamic difficulty and all official DLC use only one phrase per section.

#295884 [TRR] Song Spookulation: Ghost makes their deBOO in Rocksmith

Posted by firekorn on 28 October 2018 - 08:22 AM

@TehAlex Except that it wasn't required to do a direct traduction. It's just the greek alphabet that was used over english word.

#294761 100% Mastery Bug CFSM

Posted by firekorn on 13 October 2018 - 03:40 AM

@cfg Score are linked to the arrangement ID, changing that ID will make RS consider this as a different arrangement so it will assign a "new score" to it.

#292998 Lyric's bar improvements

Posted by firekorn on 23 September 2018 - 08:44 AM

In your preferences, you can make the note tails clickable which also works for lyrics.

#281568 DLL update and RS update

Posted by firekorn on 01 May 2018 - 04:26 PM

@dehy I would still suggest to get the new one as it will be more robust in case other patches are deployed by Ubisoft (which will happen at one point).

#281564 DLL update and RS update

Posted by firekorn on 01 May 2018 - 04:11 PM

The dll has been updated for this new update and we also took action to make sure it wouldn't break on any futur update made to the game but it's not a 100% guarantee.

The updated dll can be found here : http://customsforge....dlcs-in-rs2014/
And will be available via CFSM too.


Regarding the issue with the update outside of CDLC, this was not an update that was ready to be shipped to the public and was published due to internal mistake in the studio. Any major issue that came with it aren't due to a lack of QA or something they had intent to create on a released version. We are still waiting on further information from Ubisoft regarding what will happen but this update will likely be revert. The dll should still work once it's pulled back.


Thanks everyone for your understanding and patience with this issue.

#281225 Latest EOF releases (6-12-2019)

Posted by firekorn on 27 April 2018 - 05:34 AM


*Improved the accuracy of the copy/paste logic, including a new mechanism that forces pasted notes to resnap to the correct position if the original copied note was grid snapped. This should eliminate the possibility that floating point math errors could cause grid snap loss during copy/paste operations.

One less action for me to take on copy/paste, yeah!

#280852 Latest EOF releases (6-12-2019)

Posted by firekorn on 21 April 2018 - 02:04 PM

It's pretty much what i had in mind :)


As for the notes panel, i could see the grid snap and current phrase/section being somewhat nice. I don't care about stats at all. Tone in effect could be interesting too as for the rest i don't have much idea that come to mind.


At the moment i really just use it as a memento from my last playthrough for the current song i'm working on but i can see how this might not be the best use of it (can we edit it in EOF directly? i haven't tried yet but it could be interesting).

#280255 How to do in E.O.F

Posted by firekorn on 14 April 2018 - 08:54 AM

@Berneer If you really prefer to not see any cut in handshape, you could just make it touch and you wouldn't see the change outside of the indicated fingering change.


Note that it can easily be argued that it makes it clearer that your handshape is changing as you do change from one chord/double stop to another though it can indeed make it seems like you shouldn't sustain the note then but imo, the HO/PO makes me automatically assume i should keep the rest of the handshape intact anyway which implies that it will ring out unless indicated otherwise.


It's really a matter of personnal opinion on how you read the chart on sight and some tab will make some cases easier to justify than others for a given display but i tend to keep my sustain to minimal and only add them when i feel it wasn't clear that the let ring was implied, that can vary a lot with the player experience and knowledge of the songs/riffs though and there's no wrong or right as long as the user can sight read it easily (which wasn't the case for Tenacious D riff that just left me wondering what the hell they were thinking).

#277247 Requests Discontinued.

Posted by firekorn on 14 March 2018 - 07:25 PM

@Alex360 but that's the thing, for creating market you need to have value to exchange, something that would make any legal issue regarding fair use even worse. The idea isn't bad in itself just hardly doable in our exact situation without being a legal nightmare.


As for anything that requires collaboration i think it's also partially due to what CDLC are, it is a tab, it's a very personnal take on a music piece, it's hard to work in cooperation with other people (even the notetrackers at Ubisoft are just one guy per song and the only thing that is done by another guy are the tones and it's the dedicated tone creator of the team).


The tones and tester thread died because it was unregulated, no rules, no oversight, no organization whatsoever and it was impossible to keep track of what's what but that's something that could probably work. Though i would find it easier if the different project of getting an actual tone database together would actually get somewhere...


As for tutorials and tools. Tutorials isn't really lacking, some could need some clarification but it's also the tools that would need a major revamp to actually become way more user friendly and that's something that takes a lot of effort and time to do, something that is always utterly lacking.

#277205 Requests Discontinued.

Posted by firekorn on 14 March 2018 - 10:03 AM

@Cyberion By PM charter that you think will be willing to do this. Note that the success of this method heavily depends on the research one will do before asking any random charter, the more info you provide, the more willing you are to help and of course finding someone that is likely to actually like the song are important factor.

#277137 Requests Discontinued.

Posted by firekorn on 13 March 2018 - 06:32 AM



Read the post just above yours then...

#277116 Requests Discontinued.

Posted by firekorn on 12 March 2018 - 03:41 PM



1) the issue wasn't the no-one checked it (though i doubt many actually did), it's that it wasn't uptodate at all or even automated to inform anyone that a request have been completed. It was kinda like shouting at a wall and expecting an answer...


2) People are still going to make CDLC, request have nothing to do with creation. In fact it's pretty rare to have people create a CDLC based solely on request.


As for a new request feature, it's likely to happen at one point in time but there's far more important work to be done before we can dive into a new request system.


So this will literraly change nothing regarding CDLC creation, people can still ask directly charter to make a song if they wish to do so but there's just isn't a centralized place to gather people request as it was doing more harm than good.

#276909 Requests Discontinued.

Posted by firekorn on 10 March 2018 - 07:48 AM

@tincho2005 Note that our request system wasn't in any way automated and wasn't updated for months now and this had no impact on CF life. It was just a sink hole, a way to satisfy people need to post request to avoid getting request all over the forum but it never got further than this.